Rescaled as D class planets should be planetoid in size - see http://wiki.naev.org/wiki/Needed_2D_Artwork and http://en.wikipedia.org/wiki/Star_Trek_planet_classifications
Moved runaway to neutral as it doesn't seem to be a faction mission and fixed the but causing the entire mission to happen as soon as you land on the first planet - Lua appears to be interpreted and changing variables that the next elseif depends on will potentially change the result of that elseif too - in this case the targetworld was changed to match the elseif after landing on the first world, and so it cascaded to it's conclusion! :)
May have created a temporary fix for the shadow missions by marking Pas - will have to test further to check it works alright though
Fixed typo and shortened sentences.
Fixed typo and shortened sentences.
Merge branch 'jumplua' of https://github.com/PhoenixRiver/naev into tmp
Merge branch 'slowmerchantmission' of https://github.com/PhoenixRiver/naev into tmp
Merge branch 'traderRehab' of https://github.com/PhoenixRiver/naev into tmp
Potential partial fix for fuel bug in Joanne mission and full fix for Issue 216: Tutorial - Communication possible to get stuck plus title correction (why you would do this tutorial if you knew how to break it I don't know though...
Merge branch 'bugtrackerMissionfixes' of https://github.com/PhoenixRiver/naev into tmp
Merge branch 'rescaleDClass' of https://github.com/PhoenixRiver/naev into tmp
Merge branch 'master' of https://github.com/bobbens/naev