restore shopkeeper names lost in NetHack 2.2a
allow variable size of holler arrays, remove poor cries
new hollers - thanks to http://www.reddit.com/r/roguelikes/ for ideas!

reddit hread: http://www.reddit.com/r/roguelikes/comments/1bt3ip/i_would_welcome_help_in_increasing_variation_of/
fix copy paste bug and missing spaces
Fix C343-345 (grammar problem)

Display the plural form of the "You can't. They are cursed." message as opposed to the singular when trying to remove a cursed pair of lenses.
Source: https://github.com/sgrunt/GruntHack/commit/07fe69001c76984af2254c95dcc65c2b879e5d5e
update changelog
Fix C343-243 (handless throwing after polymorph)

Source: https://github.com/sgrunt/GruntHack/commit/b6416957f7e6dd468d9491be8f7ca3814b1a5622
update changelog
ask player for help

I hope that it my English is not hopelessly broken.
refactor use_pole
C343-305 fixed - run attack_checks when polearming

AKA ask for confirmation when polearming a non-hostile monster
source: https://github.com/sgrunt/GruntHack/commit/dca24d18e51eea2ca7b71dca2564b266cc73d27d
update changelog
more refactoring in apply.c
switch giant beetle glyph to green, to avoid confusion with incoming locust
random flavour stuff

hallucinatory objects and monsters, gravestones, taunts, random engravings, rumors.

Removal of few unfunny or intentionaly misleading things.
Merge branch 'refs/heads/flavour'
fix extern.h (move declarations to correct sections)
refactor hitmu
refactor stock_room
additional and smarter handling of ettin beheadings