Changed video background color to the new color.
fixed random generation of chunk size, chunks are now much smaller. Decreased interval sizes to prevent early expert guessing. References issues #191 and #179
Fixed version label alignment and made the score round to 1 decimal place (#188).
changing order of gameplay, expert judges data right after sample button is clicked, if he doesn't guess, data is added. references issue #192
new release build, verison #, and interface tweak to make sure buttons don't overlap when animating
Fixed draggy tapemeasure return animation.
Fixed display of fuel left when the value is 0

It turns out there is a known bug in Actionscript's Number.toFixed()
method that returns "0." instead of "0"
if no samples, accuracy will now display properly. uses interval to determine your chance of randomly guessing the median w no data. fixes issue #190
Renamed particle emitter classes and added comments for clarity
added cancel button, fixed bug where sample chunk size is 0, made medians into decimal values. ref issues #196, #189
new inference games build, nov 7, moved dataDelay function into private section of Round, doesn't need to be accessed outside of round
Made the left side elements narrower and moved the results to the right.

Log generation code still needs to be adjusted to account for the change in available space.
Added Cancel button to levels dialog box.
Changed log generation code to make logs fit better in the new space.
Fixed bug in tape measure animation returning to old position (never updated the animation).
Merge branch 'MikeSalyh-TP-data-games/master'
Merge branch 'rmmccann-data-games/master'
Chainsaw bug fixes: workaround for bad sound initialization in practice mode, fix warning for function with no return type.
updated build of ShipOdyssey swfs
updated build of ShipOdyssey swfs