Rev 434 changes:

Added:
* New wire expression2 lib functions for wirelink: stargateGetWire, stargateGetWireInput, stargateSetWire. Also there is stargateGetWireString/Vector/Entity functions.
* Wire input "No Sound" for all zpm hubs.
* Wire input "Activated" for anti prior device.
* New wire outputs for atlantis gate: Active Glyph, Body Group.
* Some cap lua internal hooks (for server owners or addon developers).

Updated:
* Turkish translation.
* Now teltak will not heal players in god mode.
* Glebqip e2 chips, now much easier connection.
* Now "Iris Control" wire input on iris computer works differently - 1 and higher for open iris, 0 and lower - for close.
* Now you can't go into noclip near activated anti prior device.
* Now anti prior will not work for people in god mode.
* sb_omen_v2 gatespawner - moved spawn stargate, for prevent spawning people in ramp.

Fixed:
* Black hole still playing sound if remove two black holes at same time.
* Now if prop/etc welded to world, it will not touch with event horizon.
* Random shutdown when shoot stargate by energy weapons not working (always did wormhole jump).
* Sometimes stargate wire output "Inbound" become 1 on dial-fail with outbound dial.
* Stargate wire output "Active" and "Inbound" become 1 on dialed gate when cancel slow dial on dialing gate.
* Fixed some grammar mistakes in english translation.
* Server crash when reload gatespawner on sg1_the_fifth_race map (also can fix crashes in some another cases).
* Now players will not die in active shields when naquadah nuke exploded.
* Removed string.Explode override (not needed anymore), this should fix breaking other addons.
* Asgard and ori beam weapons not damage ship shields.
* Shield core not reseting player view when remove it with player in menu.
* Some other small fixes and improvements.