sdl: changes some function to static in sdl_input.c
ui: unique vid_restart cmds
cgame: added missing complaint case
game: fixed gameNames - patch by Kennie
game: send weapon in obituaries events refs #154
game: SPECTATOR_SCOREBOARD clean up
Merge branch 'master' of https://github.com/etlegacy/etlegacy

Conflicts:
	src/game/g_vote.c
- Rebranded the windows from ET:Legacy to ET:Goldy
- Rebranded a startup error from ET:Legacy to ET:Goldy
Some more rebranding
- Add default etgoldy.lua
- Set default value of lua_modules to etgoldy.lua
Add etgoldy.lua as part of the build process
Another try to add etgoldy.lua to the build process
Implemented et.trap_FS_GetFileList in LUA
Merge branch 'master' of https://github.com/MartijnB/ETGoldy