(svn r25427) -Update from WebTranslator v3.0:
simplified_chinese - 2 changes by siu238X
traditional_chinese - 2 changes by siu238X
croatian - 31 changes by VoyagerOne
french - 2 changes by glx
hungarian - 1 changes by Brumi
slovak - 44 changes by Milsa
thai - 30 changes by nirakanz
(svn r25428) -Update: Baseset translations
(svn r25429) -Fix [FS#5603] (r25140): When town creation failed, removing remnants of the construction failed on protected houses.
(svn r25430) -Update from WebTranslator v3.0:
latvian - 22 changes by Parastais
thai - 21 changes by nirakanz
(svn r25431) -Update from WebTranslator v3.0:
thai - 10 changes by nirakanz
(svn r25432) -Fix [FS#5608]: clang compiler error; sometimes it's more strict than others
(svn r25433) -Update from WebTranslator v3.0:
brazilian_portuguese - 29 changes by Tucalipe
(svn r25434) -Fix: reroute cargo staged for unloading if a link breaks
(svn r25435) -Fix: reroute cargo in vehicles if station is deleted
(svn r25436) -Codechange: split the font detection code out of the font caching code
(svn r25437) -Codechange: rework the FreeTypeSettings structure to make it better grouped
(svn r25438) -Codechange: introduce classes for the FontCache
(svn r25439) -Codechange: move the glyph to sprite ID mapping into the SpriteFontCache
(svn r25440) -Fix: MSVC compilation error
(svn r25441) -Codechange: move the freetype font allocation into the FreeTypeFontCache
(svn r25442) -Codechange: move height and ascender information into the FontCache instances
(svn r25443) -Codechange: move the glyph to sprite cache into the FreeTypeFontCache instance
(svn r25444) -Codechange: move sprite font code together with the other sprite font code
(svn r25445) -Codechange: simplify the font loading
(svn r25446) -Codechange: call sprite fontcache code from freetype font cache in case a sprite must be shown