Created package for all popUps in game, created test to test gameFrame class that will take care of creating all frames for the game. tried to test init, failed
Added constructor to GameFrame to pass init tests
Added frame component class that will take care of creating what will be displayed in frames
Added test to test frame set size method, all tests passed
Fixed something in Explorer that I think got changed with a merge or something. Or maybe I just never fixed it when I thought I did.
Removed most of the warnings from all the classes.
Renamed CharacterMovement Test method
Tested getting and setting current room for characters.
Tested getting and setting current side of room for characters.
Added test for moving player to adjacent room. Not working but I think it's cause Room isn't returning adjacent locations like I think it should.
Merge branch 'master' of github.com:Ongion/betrayal
Merge branch 'master' into mocking