Work in progress on getting wrapper to pre-load
Work in progress on getting wrapper to pre-load
Merge branch 'master' into beanshell-doppio
Merge branch 'master' into beanshell-doppio
new bsh support
new bsh support
Merge branch 'beanshell-doppio' of github.com:angrave/javaplayland into beanshell-doppio
Merge branch 'beanshell-doppio' of github.com:angrave/javaplayland into beanshell-doppio
Set up java files to be used in codemoo
DOPPIO IS WORKING
Merge branch 'master' into beanshell-doppio
Fixed code run callbck and output updating
Fixed no trail and loosing sound, fixed mystery functions not working well
optimization to referenceUI, also, do not load doppio if not necessary
Merge branch 'master' into beanshell-doppio
Adding a config options to determine the gameManager used
Fixed a bug in Run where it thought it called finishedParsingStartGame on reference page doppio code
Fixed doppio api behavior, cannot abort preloading and can define one run to run after preloading is finished
Added VisualMaster to be in a game's default config as different gametypes will have different visual masters
WORK IN PROGRESS on getting a paintGameManager