Some classes, not important
Some classes, not important
Some classes, not important
Updated the effects, added explosion
version 0.6.2 in progress
Initialize special items, Updater run asynchronously, reload takes sender parameter
maxHeartLevel added
set-command added, foodCreator
Correct value updated
EffectValue contains toString method
DataValue saves durability now (short)
parsePotionValue for easy access
Comments added to EffectBurn
Comments added to EffectClear
Comments added to EffectCmd, takes @p and @r as parameters now
Added comments to EffectXP
Improved toString, isZero-method added, constructor with one argument added
Minimized Updater class for personal usage
max-hear-level and explosion added
I have no idea, why that is here