dwc_otg: make channel halts with unknown state less damaging

If the IRQ received a channel halt interrupt through the FIQ
with no other bits set, the IRQ would not release the host
channel and never complete the URB.

Add catchall handling to treat as a transaction error and retry.
Merge pull request #340 from P33M/rpi-3.6.y

dwc_otg: make channel halts with unknown state less damaging
dwc_otg: fiq_split: use TTs with more granularity

This fixes certain issues with split transaction scheduling.

- Isochronous multi-packet OUT transactions now hog the TT until
  they are completed - this prevents hubs aborting transactions
  if they get a periodic start-split out-of-order
- Don't perform TT allocation on non-periodic endpoints - this
  allows simultaneous use of the TT's bulk/control and periodic
  transaction buffers

This commit will mainly affect USB audio playback.
Merge pull request #344 from P33M/rpi-3.6.y

dwc_otg: fiq_split: use TTs with more granularity
VCHIQ: Fix mem leak of USER_SERVICE_T objects.

The userdata for VCHIQ services created through the ioctl API is
a kmalloced structure. These objects were getting leaked, most
notably in vchiq_release(), where the service could be closed,
freed and removed from the service list before the wait-to-die
loop was entered.

This change adds a userdata termination callback, and implements
it in the case where USER_SERVICE_T is used for the service
userdata.
vchiq_util: Fix race condition in push/pop

The lack of memory barriers could (very rarely) result in
vchiu_queue_pop reading the next value before it had been written
(getting either NULL, or a value that had been popped once already).
dwc_otg: fix potential sleep while atomic during urb enqueue

Fixes a regression introduced with eb1b482a. Kmalloc called from
dwc_otg_hcd_qtd_add / dwc_otg_hcd_qtd_create did not always have
the GPF_ATOMIC flag set. Force this flag when inside the larger
critical section.
Merge pull request #347 from P33M/rpi-3.6.y

dwc_otg: fix potential sleep while atomic during urb enqueue