Refactor

Logging Output now creates Folder inside Log for each individual Account
used.
Moved SettingsFunky into Bot Class
Fixed exception during NavigationBlock Check looping of surrounding
points
Added IsFacingBot Method into CacheObject
Added NearbyKitingUnits collection into Combat Class
Range classes -- object weighting will check if previously avoided/kited
and should continue.
Minor improvements GPCache and Cluster

Fixed issue with clustering during ability selection which was causing
high cpu usage!
GPCache has been optimized by reducing refresh of surrounding areas.
GPRect weighting slightly modified and no longer checks non-nav points.
Item Target Fix

Fixed issue with item target movement blocked by monsters