Players moving backwards into a wall will now no longer get stuck in their place. Also smoothen up some of the code and improve some logic.
Tank game updates:
- Bullets will now also be slowed for 50% when flying over a 'slow area'.
- Speed of bullets can now be adjusted the same way it can be changed for players and enemies.
- Update TODO.txt.
- Improve some logic and codestyle in the collision detection.
- Set bullet count to 0 for player when Shift + R is pressed to restart the game.
- Get rid of some casting compile warnings.