Fixed the Mesh for unshaded material.
Merge remote-tracking branch 'origin/master' into fix1renderer
Merged with master
Merge remote-tracking branch 'origin/master' into fix1renderer
Merged with master again (.pom fix)
Merge remote-tracking branch 'origin/master' into fix1renderer
Working on Surface Normals, merged with master
Refactor:  replaced methods with chained put statements
Serious code cleaning, much more elegant now.  Added temporary surface
normals that seem to work.
Still tests locally.
under development
Renders local chunks, but preparator never sends a chunk back to render
Refactored
Update maven local crap
Merge branch 'fix1renderer' of ssh://github.com/mosstest/mosstest