[mangosone] make git happy
[ai] Initial merge
[ai] AiPlayerbot.SpellDump parameter to dump spell map into ai_playerbot_spells table
[ai] playerbot-utils moved to separate repository
[ai] fix for query typo
[ai] do not attack banished targets (charmed and feared too)
[ai] reset engine on chat shortcut actions
[ai] unused method removed
[ai] clear MotionMaster before MovePoint to x/y/z
[ai] use random bots as ahbot bidders
[ai] use z-coord when teleporting a random bot
[ai] ahbot console spam level reduced
[ai] keep bot strategies on reset
[ai-one] unexpected file deleted
[ai] random bots now have random mounts
[ai] random healing and mana potions for random bots
[ai] random bot equipment randomization enhancements
[ai] do not fall under the surface on random pvp attack
[ai] fill random bot pool automatically
[ai] better mount handling
[ai] make sure random bots are not naked after randomization
[ai] random warrior, paladin and shaman bots have shield and one-hand weapon or two-hand weapon in inventory for a second equipment set
[ai] init spells after quests - this fixes some spells not learned for random bots
[ai] verbose flag for actions executed with "do" command
[ai] better item stat handling for bot randomization
[ai] reset strategies on party changes
[ai] skil random item enchants sometimes
[ai] make random bots have 0 experience to disable quick level gains
[ai] remove all auras after bot randomization
[ai] better talent randomization for random bots
[ai] restrict any interaction with random bots until in group
[ai-zero] summon command to summon bots in a city or inn
[ai] switching engines moved from PlayerbotAI to actions
[ai] fix for ahbot stacking >20 quest items
[ai-2] bot login fix
[ai-3] fix for random bots have no spells in R2
[ai-4] HasAura() checks by id first then by name (fixes tree of life and shadowform auras)
[ai-5] user-friendly message when bot cannot talk to a player
[ai-6] db name typo fix
[ai-7] GenericMageNonCombatStrategy inheritance fix (preventing mage bot following master)
[ai-8] mage test case improvements
[ai-1] fix for "random bots have too many totems", AiPlayerbot.RandomBotQuestItems parameter to specify which quest rewards bot must not destroy
[ai-9] .MaxEntry replaced with .GetMaxEntry()
[ai-11] missing armory sql files
[ai-13] linux build fix