Updated Shooter:
	*removed logic inapropriate for the subsystem
	*updated to 3 wheels
	*added boolean method to check if the shooter is locked its assigned target
Added FiringPiston:
	*subsystem for firingPiston
	*can set the position of the piston
Added AimShooter (double distance, double altitude)
	*Aims shooter at altitude and speeds up wheels
	*returns when shooter is at speed and aimed
Added FireFrisbee()
	*fires frisbee with firingPiston