Harrys maps, nosas graphics, lionels move
Lionels correct movement code
Making lionels code compatable
Add bin for roles and objective layer
Worked with unitdata (unstable)
Enemy creation but unstable
Stable Enemy Creation
Stable enemy and player creation
Even more stable creation
Layers but unstable
Stable layering
game binaries
adding bin stuff
bin stuff
Dev tools removed
Yewah
Added file
Bit of messanging code
Jons menu code
Dialogue code