Started refactoring GRP filesystem.
Structured filesystem finished.
Added comments to algorithm.
Merge branch 'master' of github.com:fabiensanglard/chocolate_duke3D
Fixed bug where savegame could not be loaded due to bug introduced by dummy_multi.c.
Merge branch 'master' of github.com:fabiensanglard/chocolate_duke3D
Created MacOS X bundle for release.
Allocating 1MB of stack produced a stack overflow on windows and chkstk was very unhappy. The buffer is now statically allocated. Fixed windows build with strnicmp instead of strncasecmp.
Don't clear the screen each frame: The status bar is not drawn.
Made fork from xDuke v17.9 official.
Removed missing duke_3d_icon.png from project. Mac OS X build is good.
Setting icon for MacOS X Release.
Added icon for Visual Studio Build.
Merge remote-tracking branch 'upstream/master'

Conflicts:
	Engine/Engine.vcxproj
	Game/Game.vcxproj