Add inspect mission

	- not integrated yet, as ending mission doesn't work
Add inspect mission

	- not integrated yet, as ending mission doesn't work
Merge branch 'develop-m-inspect' of https://github.com/Pixinger/arma3-coop-persistent-campaign into develop-m-inspect
Update inspect mission

	- spawn some gear for finding drugs in backpack
	- adding money to account non functional, maybe eventhandler wrong?
	- use new mission structure
	- make mission more robust by using tetet_inspect on vehicle
Merge branch 'develop' into develop-m-inspect
Update inspect mission
Merge remote-tracking branch 'remotes/origin/develop-m-inspect' into develop
(mission not yet active)
*edit: Made some code changes to take care of the latest develop-branch modifications.
*add: Implemented a simple AI Patrol around the vehicle - to get the idea how to implement this.
*edit: Fixed the while loop that waits for: zone abort, addaction not working and (still missing) addaction used.
*add: The system how to remove units, vehicles, buildings from the mission AND taking them over to pixLogistic.
*edit: TTT_Debug replaced by pixDebug.
*edit: sideChat replaced by globalChat (sideChat is not working in some cases (loadout issue).
*information: There are still some issues in the mission we will discuss. The mission is not working and therefore still disabled.