Minor tweaks and changes for parse loadings
Map splitting
Asset Map Splitting
Merge branch 'master' of https://github.com/traff589/project-gamebrew

Conflicts:
	include/Entity.hpp
	include/HitBox.hpp
	include/TestLevelMapFactory.hpp
	src/Entity.cpp
	src/HitBox.cpp
Conflict res
Fixes
Set pixel solid method
Merge branch 'master' of https://github.com/traff589/project-gamebrew

Conflicts:
	include/LevelMapParser.hpp
	include/TestLevelMapFactory.hpp
Conflict res
Merge branch 'nexibaf(again)'

Conflicts:
	include/LevelMapParser.hpp
	src/TextureManager.cpp
Conflit res
Fix warnings, include, and previous merge.
DigCapacity. Digging diagonally must be fixed when the collisions are fixed.