Fixed doors colliding with enemy detector.
Added grenade launcher to the default weapons list in Player 2.
Changed camera to perspective
shadows/flashlight (tentative)
Merge branch 'master' into Levels

Conflicts:
	Assets/Standard Assets/Water (Basic)/Sources/Materials/Daylight Simple Water.mat
	Assets/Standard Assets/Water (Basic)/Sources/Materials/Nighttime Simple Water.mat
Merge branch 'Levels' of https://github.com/AlexHayton/UnityTestProject2 into Levels