Made ship stop and resume movement before/after boss again.
* Also made sure the "haltMovement" timer is stopped if restoreSpeed is called.
LoadoutView shouldn't dispose its textures as soon as playership dies.
Merge branch 'development' into loadoutScreen
Added support for heavy weapon in loadout screen.
Merge branch 'loadoutScreen' into development
Added debug loadout auto selection.
Added labels over the selection buttons. Also lined them up more nicely.
Merge branch 'loadoutScreen' into development
Fixed OpenGL shader precisison declaration needed by GL ES (broke nexus 7).
Added cooldown to heavy weapon
Fixed projectile rain special. Fixes #12
Changed hitbox to more closely match the ship image.
* Also added some (currently disabled) debug for showing the hitbox, should be removed later but might be useful later on.
Fixed some tests
Merge branch 'development' of https://github.com/Jokab/Bullet-Inferno into development
Merge branch 'development' into enhancedGraphics