Build fixes from linaro.

skia: Use -fno-strict-aliasing for tests

Tests aren't compatible with strict aliasing rules, and aren't
speed relevant anyway -- use -fno-strict-aliasing

Signed-off-by: Bernhard Rosenkraenzer <Bernhard.Rosenkranzer@linaro.org>

skia: Fix build in ISO C++11 mode

Fix macro constructs that could be mistaken for new string literals

Signed-off-by: Bernhard Rosenkraenzer <Bernhard.Rosenkranzer@linaro.org>

skia: Use -fno-strict-aliasing for now

Change-Id: Iced75d8e419ffeee26e478b7716dfcf13e0f53d0
Signed-off-by: Bernhard Rosenkraenzer <Bernhard.Rosenkranzer@linaro.org>

skia/bench: Use -fno-strict-aliasing

Use -fno-strict-aliasing for the benchmark so we don't have to use
it globally

Change-Id: Ibe5b80587818058cbb4290fe694c0b5d4cdc75a0
Signed-off-by: Bernhard Rosenkraenzer <Bernhard.Rosenkranzer@linaro.org>

skia: Fix build in ISO C++ 11 mode

Change-Id: Ic1241cca1ec6eced270bff62da45e6c6b49e3ef2
Signed-off-by: Bernhard Rosenkraenzer <Bernhard.Rosenkranzer@linaro.org>
Support NEON anti-aliasing blit function in SKIA

original function has calculation are called repetitively, and
Processed individual pixels only. So Function call overhead was reduced.
And In contrast to the serial data processing in the existing code,
the Neon code processes 8 or 4 pixels in parallel. In contrast to the
serial data processing in the existing code, the Neon code processes
8 or 4 pixels in parallel

Change-Id: Ib54aeb6bacfd4ed6d257324e8146b211f90b68e9
Signed-off-by: Lee Hwangjae <hj-yo.lee@samsung.com>