Game server/party systems: players taking the beginner/"chicken" quest can now party anyone. Additionally, players in the same clan can party up regardless of the level difference; resolves #194.
Game server/skill system: stealth is now only dispelled when an attack skill is used (i.e. a skill that targets a player we can attack). Resolves #193.
AI server: fixed AG_USER_UPDATE from corrupting user data; fixes #192.
Game server/skill system: reverted 2a05eb, the original behaviour with minor healing/pots dispelling stealthed skills was correct. Refs #193.
Game server/clan system: clan point fund is used & updated in the database when capes are purchased. Resolves #168.