New fireteam marker ( yellow triange), updates based on assigned team color, added border for improved visability.
f_processParmasArray and folk_assignGear_init moved to the new CfgFunctions format and will be excuted at preinit stage. causeing pramasarray to work in assignGear, also removes the need for F3_PRECOMPILE units, also missing file for the new FT markers
Fixes.
Forgot debug message.
Fixed #41 NV google classes. Set specific names for Independent and Opfor. Bluefor unchanged.
Added TeamColours component: Automated team designation on mission start.
Cleaned up #41 Defined constant values for NVGoggles classes per faction.
Merge pull request #45 from headswe/dev

New FT markers,Removed F3_precompile units
Fix to ensure that only ordinary fireteams have set colours
Merge pull request #46 from cambam47/dev

Added TeamColours component: Automated team designation on mission start.
This should fix the need to have the paramArray inited in the init.sqf, aswell as some comments and a quick fix to the new FT markers.
Merge pull request #49 from headswe/dev

This should fix the need to have the paramArray inited in the init.sqf, ...
Hopefully fixed weather
More tweaking and fixes of the weather.
Merge pull request #50 from headswe/dev

Hopefully fixed weather
Added TANK 1 to BLUFOR/OPFOR , added 1-8 IFV to INDFOR
Gave crewmen thier own clothing.
Changed loop evaluation, removed alive check for unit.

Change loop to filter for vehicle name rather than group order.
Removed the check for the unit to spawn (not needed).
Critical issue fixed!
removed debug messages.