Made Jag CD to boot somehow ...

git-svn-id: svn://dspnet.fr/mame/trunk@25875 749742ba-7341-0410-aadc-df50b521781e
Glueing the pieces together with Butch ...

git-svn-id: svn://dspnet.fr/mame/trunk@25876 749742ba-7341-0410-aadc-df50b521781e
Added a bunch of commands

git-svn-id: svn://dspnet.fr/mame/trunk@25877 749742ba-7341-0410-aadc-df50b521781e
Still need the stub functions from debugwin.c for the NO_DEBUGGER case (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@25878 749742ba-7341-0410-aadc-df50b521781e
(MESS) elektor : allow quickload into pvi space (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@25879 749742ba-7341-0410-aadc-df50b521781e
le license

git-svn-id: svn://dspnet.fr/mame/trunk@25880 749742ba-7341-0410-aadc-df50b521781e
Removed legacy macro from berzerk.c (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@25881 749742ba-7341-0410-aadc-df50b521781e
MT #05341, assuming that m68k is off by default

git-svn-id: svn://dspnet.fr/mame/trunk@25882 749742ba-7341-0410-aadc-df50b521781e
MT #05322, also flagged m92 as GAME_NO_COCKTAIL for obvious reasons

git-svn-id: svn://dspnet.fr/mame/trunk@25883 749742ba-7341-0410-aadc-df50b521781e
[MESS] pico.xml: added more dumps and more documentation. [Team Europe]

out of whatsnew: also sync lists with new dumps from taizou, lostlevels, nintendoage and others.

git-svn-id: svn://dspnet.fr/mame/trunk@25884 749742ba-7341-0410-aadc-df50b521781e
fixed mess -valid. nw.

git-svn-id: svn://dspnet.fr/mame/trunk@25885 749742ba-7341-0410-aadc-df50b521781e
(MESS) BBC Micro updates / fixes: [Nigel Barnes]
- implemented ram device, all models have default ramsize, model A is 16K/32K switchable.
- added additional bios options for OS0.1, OS1.0 in models A/B.
- added clones bbcb_de, bbcb_us for BBC B German and US export models.
- added clones bbcmaiv, bbcmet, bbcmt, bbcm512, bbcmarm for other BBC Master models.
- added clones bbcmc, bbcmc_ar for BBC Master Compact and Arabic models.
- implemented BREAK key.
- fixed 8271 disk loading of ssd,dsd images.
- device mc146818 now accepts default CMOS RAM.
- added default CMOS RAM settings for all Master models.


git-svn-id: svn://dspnet.fr/mame/trunk@25886 749742ba-7341-0410-aadc-df50b521781e
No whatsnew: Moved device setup out of constructor (again).
This wasn't a good idea because some more advanced stuff like virtual function address caching doesn't work in constructors.

git-svn-id: svn://dspnet.fr/mame/trunk@25887 749742ba-7341-0410-aadc-df50b521781e
(MESS) pico.xml: fixed stupid mistake in prev commit. thanks Tafoid for spotting it :)

git-svn-id: svn://dspnet.fr/mame/trunk@25888 749742ba-7341-0410-aadc-df50b521781e
(MESS) abc800: Xebec WIP. (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@25889 749742ba-7341-0410-aadc-df50b521781e
fix hlsl bloom drawing onto the prev frame if artwork backdrop is used (note: bug effect was not visible due to MT bug 05332)

git-svn-id: svn://dspnet.fr/mame/trunk@25890 749742ba-7341-0410-aadc-df50b521781e
revert attempted fix for color overlays not working on vector games, this fixes MT issues 05324 and 05332, and breaks 05214 again

git-svn-id: svn://dspnet.fr/mame/trunk@25891 749742ba-7341-0410-aadc-df50b521781e
Netlist: Some hand-crafted optimizations. GCC seems to like ugly pointer C more than using readable arrays :-( The speedup is noticeable.

git-svn-id: svn://dspnet.fr/mame/trunk@25892 749742ba-7341-0410-aadc-df50b521781e
geneve: Still tuning video wait states. (nw)


git-svn-id: svn://dspnet.fr/mame/trunk@25893 749742ba-7341-0410-aadc-df50b521781e
(MESS) abc800: Xebec WIP. (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@25894 749742ba-7341-0410-aadc-df50b521781e