Merge branch 'develop' of https://github.com/openframeworks/openFrameworks
bind defaultShader in setup() for RPi/GLProgrammable

This fixes an issue in the Programmable GL Renderer where RPi would not have the default shader bound when a drawing call was issued in update().

Fixes issue #2593

Signed-off-by: tgfrerer <tim@poniesandlight.co.uk>
fixes a speed issue with programmable gl and ofDrawAxis()

this addresses issue #2607

Is there a more elegant way to keep a static version of the axis vbo around?

Signed-off-by: tgfrerer <tim@poniesandlight.co.uk>
applies size parameter upon axis mesh creation

Signed-off-by: tgfrerer <tim@poniesandlight.co.uk>
change cachedAxisVbo to singleton =)

Signed-off-by: tgfrerer <tim@poniesandlight.co.uk>
further cleanup

uses cleaner syntax for cachedAxisVbo.

Signed-off-by: tgfrerer <tim@poniesandlight.co.uk>
ofGstUtils: use uint 64 for time return types
projectGenerator old: osx, add support for CFLAGS, LDFLAGS and absolute paths
old PG: ignore commented lines in addons.make
update projectGeneratorSimple submodule to latest commit
merging
getting my own android stuff out of there
permisions?
trying to get back to weird android permission flags
adding initialization for the extra attributes on the shaders
adding initialization for the extra attributes on the shaders
Removing un-needed texture coords
Closes #2615
updated CHANGELOG
ofCairoRenderer: fix moveTo