Started to work on the writer
Output and input almost done.

The exporter creates buffers and exports them into binary files. The
importer works for static models and reads them way faster than the old
one.
Class splitt

Splitted the modelconverter class so now there is three classes, one
that reads .tx, the converter and one that reads the .btx binary file. I
have also implemented joints and weights in the new exporter class. To
do is: Clean up code and merge it with the havenborough project. Then
testing.
Merge remote-tracking branch 'origin/master' into AH-143_BinaryConverter
New model loader integration
Done some testing!

Tested the loader and now testing the writer in the converter.
Commenting and renamed graphics exception. AH-140
Small error check. AH-140
Testing done!

Changed a loop so that it now draws in back face cullmode.
jfsdj AH-140
Merged With AH-140
Merge AH-140
test
test
Merge remote-tracking branch 'origin/AH-143_BinaryConverter' into AH-140_refactor_graphics

Conflicts:
	BinaryConverter/Character_Witch.tx
	BinaryConverter/House1.tx
	BinaryConverter/Sample135.tx
	BinaryConverter/SkyBox.tx
	BoostTest/BoostTest.vcxproj
	BoostTest/BoostTest.vcxproj.filters
	Client/Bin/assets/House1/House1.tx
	Client/Bin/assets/SkyBox/SkyBox.tx
	Client/Bin/assets/Witch/Character_Witch.tx
	Client/Bin/assets/models/Character_Witch.tx
	Client/Bin/assets/models/House1.tx
	Client/Bin/assets/models/Sample135.tx
	Client/Bin/assets/models/SkyBox.tx
	Client/Source/ResourceTranslator.cpp
	Graphics/Graphics.vcxproj
	Graphics/Graphics.vcxproj.filters
	Graphics/Resources/Sample135.tx
	Graphics/Source/DeferredRenderer.cpp
	Graphics/Source/Graphics.h
	Graphics/Source/ModelDefinition.h
	Graphics/Source/ModelFactory.cpp
	Graphics/Source/ModelFactory.h
Fixed filter in graphics engine. AH-140
Refactoring of ModelInstance. AH-140
Began support for animated characters. AH-140
Commenting. AH-140
Testing of model factory. Commenting. AH-140