Fix memory leak when creating SkBitmapProcShader

A SkShader is ref counted, but the first but unref() was
never called for the local reference in
PlatformGraphicsContextSkia::drawBitmapPattern().

Change-Id: Ia1936d62f052f9440ef0316cc642b0aebd79cfe1
[HTML5] Implementation of WebSockets (WebKit).

Added binding to android port for Html5 WebSockets.
Added external API for enabling\disabling from browser.
SSL Web Sockets are not implemented in the current version.

Change-Id: Ie37569107c429492ee91b153939ab1ef4e07435e

Conflicts:
	Android.mk