Update README.md
Improved Rendering of Highways, Buildings, and other.
Fixed buildings.
changes
Merge branch 'glavin' of https://github.com/Glavin001/open-world into liam
Merge branch 'liam' of github.com:Glavin001/open-world into glavin
Closes #20. Implemented Peerjs and basic connection system for networking.
Merge branch 'glavin' of https://github.com/Glavin001/open-world into liam
Starting using Peerjs (WebRTC) to sync player positions.
Merge branch 'glavin' of https://github.com/Glavin001/open-world into liam
Actor updates
fixes
fixes
Fixes getX() and Maximum call stack errors
Adds support for first person and looking up/down+left/right
Fixes rotation in third person (note that euler order for camera is now YXZ) and implements mouse sensitivity code (currently there is no way to change sensitivity on runtime).
Fixed the mapping issue that was making square buildings very not square, and making walking left go right, etc etc.
Improvements to movement controls
Added Stats.js for Three.js performance monitoring, and other minor changes.
Fixed the coordinate skewing error, coordinate rotation error, and made the starting location forced to Las Vegas (for testing).