Remove debug outputs
Avoid flickering in Chrome 29
Move fundamental functions into individual script files
Simplify the way of click emulations
Refactor `hvStat.battle.monster.initialize`
Tweak the appearance of monster's HP/MP/SP text for improving visibility
Add a new option "Alert when cooldown expired for Drain"
Add a new option "Scale gauge lengths based on the highest health points in monsters appeared"
Removed 'Soul' sub option from the option "Hide specific weaknesses/resitances"
Increase version number to 5.6.4
Merge pull request #55 from greentea039/master

Version 5.6.4