Fixed a minor formatting issue with player data.

Some things were not properly indented.
Display the number of Grenades the player has in ME3.

This does not work yet.  I still need to read more things before the grenades.
Read more basic ME2 Stuff.

This does not yet work with ME3.  I still need to read some ME3 stuff.
Woking on reading a vector of strings for WeaponMod

I'm trying to use the template function, but it's not working right now.
Now can read WeaponMods

I have added a function to read a vector of strings.
Beginning to cut down on copy and pasted code in templates.

The current code has multiple templates that are almost identical.
I'm breaking the differences out into separate functions, and combining code.
Transitioned vector<string> reading to new paradigm

Instead of copy and pasting several lines, there are now only three new lines.
Reading vector<int> and vector<float> transitioned to new paradigm.

This has let me both remove more code, and can be slightly safer.