relative chase cam works all great now
added view class, clamped to 60fps
Merge branch 'master' of https://github.com/Jemeyr/Awesome-Kart
added fbo, doesn't do much yet
rendering offscreen to an fbo
rendering from texture and to texture? currently black screen
rendering garbage to screen now
buffering data to fbo texture, still no image, but less garbage
adjusted some settings, now rendering to a buffer correctly, although the draw order is a little whacky
fixed the draw order, added stencil buffer support(which we probably won't use), demoed postprocess with a lame vignette filter