made playing trump more expensive so the bid winner doesn't throw it all out early without a good return
made the client show the score after a reconnection
made the server send out the score update after someone throws in
ai clients now play the full game, I *believe* the code to be correct, however, I *seemingly* can't test it completely as it never completes!
Using no go routines in playHandWithCard results in it running for an hour and not completing, running it with go routines causes it to crash spectacularly
Commiting and deploying as v2 on AppEngine hardware :)