Now possible to split players into two pods before starting
Continued implementation. Now button should work properly.
Styled button panel
Styled matchtable buttons: btn-group and all buttons visible at table when clicking
Now pairing for first round can handle two pods
Now all rounds can handle multiple pods
Fixed split button and also styled the table to show pods
Pod is now persistent
Player board is now moved when number of matches increase
Paddng between rows of matchTables to improve layout
Merge branch 'feature/SplitIntoPods' into develop