Fixed null deref on client exit
Added a visual chatbox clientside. Added join/quit messages
Render debug text on P2P hosts
Implemented server-only extensions
Server guard for explosion damage
Merge branch 'master' of https://github.com/inkdev/Tanks
Temp: disable explosion damage
Prevent duplicate messages for P2P hosts
Fixed scoreboard not rendering on P2P hosts
Use ToRemoteClients target instead of ToAllClients | NoLocalCalls

Possible PVP turret fix
Reduce damage based on projectile speed
Merge branch 'master' of https://github.com/inkdev/Tanks
Fixed telemetry exception on hosting second game
Reimplemented muzzle flashes
Merge branch 'master' of https://github.com/inkdev/Tanks
Refactored input to use standard event pattern
Fixed null deref on DS turret firing
Reworked server-only extension implementation
First-pass Garage implementation for jungle_temple
Only revive tanks on spawnpoints belonging to their team.