Add pocket element <orbitentitynamed>Name of NPC Here</orbitentitynamed> to set the default thing that NavigateOnGrid uses to orbit when it is in range and speeding tanking instead of orbiting the target
fix for repairing after panic for those that do not use drones (and should have usedrones = false)
Merge branch 'BleedingEdge' of git://github.com/ISeeDEDPpl/Questor into ItemsIgnore
Cap Booster as Ammo

No need anymore to keep em in Personal Folder and/or fitting, they act
as ammo now
Storyline Missions which work

Those work, Hidden Hope got some Standing lose if you dont use a XML
debuging leftover
This is a normal Courier Mission but it doesnt work

Have to investigate
We dont have to change Fitting everytime for Fit Items anymore

Also improved Logic behind out of Ammo
revert to going back to base if you see an acceleration gate when using the dedicated bookmark salvaging behavior.

eventually Ill debug and turn back on the enhanced behavior but for now function is better then broken
Merge remote-tracking branch 'upstr/BleedingEdge' into BleedingEdge
Merge pull request #331 from Daxten/BleedingEdge

Cap Booster as Ammo and some Storyline additions
Update DirectEVE, add  <WatchForActiveWars>true</WatchForActiveWars> and make sure Server Status is OK before we attempt to login.

this also changes the 'restart session' timers to be a bit more random
build fix
merge fixes
IMPORTANT FIX for dedicatedsalvager and aftermissionsalvager bugs when deleting old bookmarks

bbday was deleting more than 1 bookmark in a frame, which the server really does not like.
Fix for the IsAtWar checks to only spam the console when you are at war. we also only check for wars every 15min.
DebugWatchForActiveWars should default to false.
Do not stack a particular hangar more than once every 10 min.
Update DirectEve to v1.330.4774.28988
Merge branch 'BleedingEdge' of git://github.com/ISeeDEDPpl/Questor into ItemsIgnore

Conflicts:
	Questor/Storylines/Storyline.cs