Fixed speedy stuff
Player Input via Mouse
Shoor Sound
Merge branch 'master' of https://github.com/GameEngineering/TheGame

Conflicts:
	projects/TheGame/Entities/GameEntity.cs
Implemented explosions on player death.
Merge branch 'master' of https://github.com/GameEngineering/TheGame

Conflicts:
	projects/TheGame/Entities/GameEntity.cs
	projects/TheGame/Entities/Player.cs
Added music, moved shoot sound from player to GameHandler so it is loaded only one time.
Thrust and breaks are now working
Added some more sounds.
changed the random spawning thingy
Merge branch 'master' of https://github.com/GameEngineering/TheGame
Merge remote-tracking branch 'origin/master' into Network