Removed possibility to get a scripted behavior by getting its path on the game object instances
Improved string.totable(), fixed string.ucfirst/lcfirst()
Added Daneel.Cache object and cache to string.totable(), ucfirst() and lcfirst()
Added assets cache
Removed GameObject.SetComponent() and SetScriptedBehavior()
Improved GameObject.GetComponent()
Fixed various hings with GUI.TextArea
Fixed id in GameObject and Component __tostring()
Replaced tweener.id by tweener.Id