Game server: user should not "die twice" when killed by DOT.
Game server/skill system: fixed up DOT/HOT skill functionality somewhat; damage calculation is more accurate, expiry method is less awful, handles damages for skills like "Static Thorn" properly...
Game server/skill system: durational type 3 skills should now behave slightly better in that the last hit time is now only reset on each hit.
Shared/maps: fixed a few region bounds checks that were missed early on, causing edge regions to appear invalid.
Game server/skill system: only players are blinded by the archer skill "Blinding Strafe", as per the skill's description. Resolves #206.
Game server: type 2 skills that use secondary skills (e.g. "Blinding Strafe") now correctly proceed to use them. Closes #206.
Game server: the original damage prior to the effects of passives is now sent to the attacker, as that appears to be how it behaves officially. Resolves #196.
Game server/clan system: adjusted clan cape costs to be loaded in clan point form (so, requires 36 times more), as per update in #168. Refs #168.
Game server/skill system: tweaked type 4 logic to only fail skills when we're using a targeted buff. AOE debuffs also no longer affect the caster. Resolves #167.
Game server/skill system: tweaked bIsBuff to try to detect which skills are buffs, rather than assume this is known. Also allows for arena fights, though there must be a better way of handling this (healing players in the arena would class as a debuff like this)...
Game server/skill system: implemented more thorough buff type checks & removed skill types 3 & 4 from the AI server.
AI server: removed a bunch of unused skill system defines.
Game server/skill system: revised type 3 logic to prefer server-sided ticks for expiration (client still expires them prematurely), and temporarily ceil() the calc'd amounts to bring us slightly closer to the full amount. Also, type 3 restoration/heal prerequisite checks should be accurate as at 1.298 (so no more duplicate restorations). Resolves #160.
Merge branch 'master' of https://github.com/twostars/snoxd-koserver