R600: Fix regression with shadow array sampler on pre-SI GPUs.

'R600/SI: Use proper instructions for array/shadow samplers.' removed two
cases from TEX_SHADOW. Vincent Lejeune reported on IRC that this broke some
shadow array piglit tests with the r600g driver. Reinstating the removed
cases should fix this, and still works with radeonsi as well.

I will follow up with some lit tests which would have caught the regression.

NOTE: This is a candidate for the Mesa stable branch.

Tested-by: Vincent Lejeune <vljn@ovi.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174963 91177308-0d34-0410-b5e6-96231b3b80d8
[ASan] Do not use kDefaultShort64bitShadowOffset on Mac, where the binaries may get mapped at 0x100000000+ and thus may interleave with the shadow.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174964 91177308-0d34-0410-b5e6-96231b3b80d8