Using checked exceptions for control flow is slow. Lets replace it with an isEmpty check.
Merge pull request #298 from md-5/herd_u_like_ifs

Using checked exceptions for control flow is slow. Lets replace it with an isEmpty check.
Protect items in item frames in protected regions.
Check for entities and projectiles removing items from frames too.
Resolved an issue where explosions of type OTHER_EXPLOSION were ignoring the world config settings
Merge branch 'master' of https://github.com/sk89q/worldguard

Conflicts:
	src/main/java/com/sk89q/worldguard/bukkit/WorldGuardVehicleListener.java
	src/main/java/com/sk89q/worldguard/bukkit/commands/RegionCommands.java
	src/main/java/com/sk89q/worldguard/bukkit/commands/WorldGuardCommands.java
Merge branch 'master' of https://github.com/sk89q/worldguard

Conflicts:
	.gitignore
	pom.xml
	src/main/java/com/sk89q/worldguard/bukkit/WorldGuardPaintingListener.java
	src/main/java/com/sk89q/worldguard/bukkit/WorldGuardPlayerListener.java
	src/main/java/com/sk89q/worldguard/bukkit/commands/RegionCommands.java
Merge remote-tracking branch 'origin/master'

Conflicts:
	src/main/java/com/sk89q/worldguard/bukkit/WorldGuardPlayerListener.java
	src/main/java/com/sk89q/worldguard/bukkit/commands/RegionCommands.java