moved mesh functions to inside ofMesh
fix example to work with functions now inside ofMesh
change getUniqueTris to getUniqueFaces
Merge branch 'develop' of https://github.com/openframeworks/openFrameworks into feature-3dGraphics
vertical sync
Draw normals is ofMesh for iOS compatibility
moving setColorForIndices and getMeshForIndices
renamed setTexCoords and setTexCoordsFromTexture to mapTexCoords and mapTexCoordsFromTexture
update function calls
iOS compatibility checking texture target
Added 3dPrimitive files to iPhone+OF Static Lib
Check for GL_NORMALIZE
Adding iOS 3dPrimitives example
truetypefont: system fonts using fontconfig
of3dPrimitive: fix vboMesh rendering + make it optional and default
Merge pull request #1 from arturoc/3dprimitives

of3dPrimitive: fix vboMesh rendering + make it optional and default
Merge branch 'develop' of https://github.com/openframeworks/openFrameworks into feature-3dGraphics
ofMeshFace: arrays -> vectors to avoid memory problems + face normal as method
Merge pull request #2 from arturoc/3dprimitives

ofMeshFace: arrays -> vectors to avoid memory problems + face normal as method
Merge branch 'develop' into feature-ofParameter

Conflicts:
	addons/ofxGui/src/ofxBaseGui.h
	addons/ofxGui/src/ofxPanel.h
	libs/openFrameworks/events/ofEventUtils.h
	libs/openFrameworksCompiled/project/osx/openFrameworksLib.xcodeproj/project.pbxproj