- Added option for defining a custom call trait
- Moved placed symbols and includes are defined
- Added support for defining a custom call_trait to modify how pointer to entities get passed (pass handle instead)
- Turned Python method override checks into defines, to clean up the autogenerated code a bit
- Added option to filter override log messages on module name using py_log_overrides_module
Merged changes _gamerules module from py-source-sdk-2013
Added stubs to EnableTeamColorGlow and DisableTeamColorGlow to brush based unit entity
Regenerated modules code, also ensuring entity pointers are now passed as handle in all cases.