Make more menu screen items translatable.
Update font atlas files.
Tweak some menu screen items.
Make it possible to translate error screens.
Implement the sceRtc*Win32FileTime() funcs.
Remove UNIMPL from FileTime funcs, they work now.
Properly return success in sceKernelWakeupThread().

Fixes #1596, fixes #1796, possibly others.  I can't believe how long
I stared at this code and debugged it without noticing such a simple
thing...
Wrap the sleep/wakeup HLE funcs.
Report unfinished code in sceKernelAllocateTls().
Return the moduleId in sceKernelUnloadModule().

Final Fantasy 4 very clearly requires this.
Make sure we keep the suspend state around.

I assume it sticks around in this case.
Initial attempt at a suspend/resume thread impl.
Disallow suspend/resume on current thread.

Might be some extra subtle things with callbacks/interrupts here...
Merge pull request #1911 from aquanull/language

Make more menu screen items translatable, and...
Merge pull request #1923 from unknownbrackets/rtc-fix

Implement the sceRtc*Win32FileTime() funcs
Merge pull request #1924 from unknownbrackets/scheduling

Fix sceKernelWakeupThread
Merge pull request #1927 from unknownbrackets/scheduling2

Implement suspend/resume HLE for threads