Game server: unified the player AP calc. This also fixes a casting issue that skewed results a little (most noticeable when comparing AP at different levels); closes #325.
Game server/skill system: expiry of DOT skills should now always revert the HP bar.
Game server/quest system: implemented base support for the original, official quests. These are now used by default (as far more of them are written already). Closes #330.
Game server: implemented the XP & coin events (and the corresponding +exp_add & +money_add commands, the announcements, and the notice updates -- though not sure how the latter is officially handled post-KE). Resolves #298.
Game server/skill system: fixed a bug that would allow the effect of persistent buffs to be stacked each death; resolves #349.
Game server: clan notices are now stored in the database; resolves #343.
Game server: added more comprehensive class checks (that will probably be most usefully called via quest script).
Game server: weapon AP for weapons equipped in the left hand slot is now counted for rogues as well.
Game server/skill system: persistent buffs are now reversed for the session on logout.
Merge branch 'master' of https://github.com/twostars/snoxd-koserver