Modified storage so that it returns the hit it saved. And made a few variables volatile just in case.
Some game modification that I'm gonna fix in a bit.
Merge branch 'MergingMasterAndGabriel' of https://github.com/cesarandreu/laser_tag_reloaded into MergingMasterAndGabriel

# By Gabriel Cardona
# Via Gabriel Cardona
* 'MergingMasterAndGabriel' of https://github.com/cesarandreu/laser_tag_reloaded:
  Game Delays and Minor Fixes

Conflicts:
	libraries/game.c

Signed-off-by: Cesar Andreu <cesarandreu@gmail.com>