Switched from slog2fa to slog2c for printouts that don't require formatting.
Rewrote Sys_Signal* functions so that manual and automatic resets can be used as opposed to just automatic. Should also act more like Win32 Events.
Added egl extension field to glConfig
Made GLimp_EnableLogging faster by caching the function retrieval instead of getting it each time (which is good because it's called each frame)
Implemented GLimp_SpawnRenderThread, GLimp_BackEndSleep, GLimp_FrontEndSleep, and GLimp_WakeBackEnd
Implemented GLimp_SetScreenParms
Added functions to get "*Bits" counts for glConfig
Required that windows must be located at 0,0, have to be fullscreen, and can't request stereo configs (for now)
Modified QNXGLimp_CreateEGLSurface so that if debug contexts are desired and KHR_Create_Context is available for EGL, that it is setup
Modified QNXGLimp_CreateEGLConfig so that EGL_SAMPLES is only set if the define exists to set it and that if KHR_Create_Context is available and OpenGL ES 3.0 is desired, that the renderable type is set to GLES 3.0
Display ID is now stored so that when GLimp_SetScreenParms is called, it can be determined if the display should be changed or not
Similar to QNXGLimp_CreateEGLConfig, QNXGLimp_CreateWindow has been modified so that screenUsage is set to GLES 3.0 if desired and the enum is available
Initial implementation of DumpAllDisplayDevices