splitted up createGameObject(); work in progress on #31 and #52
Merge branch 'master' into remote-objects
fixed const-correctness
more createGameObject() splitting (adapters)
more createGameObject() splitting (concepts)
extracted gameobject creation from module initalization loop
style
splitted createModule
optimized createModule
fixed GameObject connection.
Merge branch 'master' into remote-objects
fixed #52
fixed SynchronizationTest