Fixed: Incorrect SpawnPotentials structure when adjusting spawn positions during copy and import.

Described in mcedit/mcedit#347
Debug: Move static def generating code into a function.

Fixes #136
Revert "Fixed: Incorrect SpawnPotentials structure when adjusting spawn positions during copy and import."

This reverts commit 66c934725f1daac641d82e452e1f6a1a2f432815.
Revert "Fixed: TileEntity.copyWithOffset adjusts mob position data for mob spawner blocks"

This reverts commit 6ed8c45e4b2db4b1482f875f815fc3d49c3f91e5.
update for Minecraft 1.6.2
Added block IDs, names, and lighting info for blocks #159-175 (Stained Clay and up)

Renamed Flower to Dandelion
Raise a ChunkTooBig error when trying to save a chunk that exceeds region file allocation limits.
Merge pull request #138
get/setPlayerPosition now return the position of the player's eye instead of his feet.
Try to get travis-ci going
Disable server test
Travis: also disable MCR test and NBT speed test
Quotes required around -k options
Find out if Travis will build _nbt
Add cython to travis install command
Flush and sync lock file when acquiring session lock
Updated minecraft.yaml for Minecraft 1.7
Merge pull request #140
Server Generator: Combine stdout and stderr to be compatible with post-1.6.4 servers. Change "Done" line to be compatible with the same.

Use atexit.register to try to terminate the server when MCEdit exits.
Added:  New biome types