Fixed various Lua errors with the pocket, most when interacting with the pocket when dead.
Made menu reload, if open, when adding and removing pocket items.
Fixed an issue where the pocket menu would be invisible (height 0) if it was reloaded with an empty pocket.
Merge pull request #850 from Bo98/pocket-fixes

Pocket fixes
Merge branch 'master' into refactor

Conflicts:
	entities/weapons/pocket/shared.lua
Edited DarkRP skin a bit for nicer scrollbars