Adding initial files
Adding checks for if objects get deleted too fast
Fixing post-build event to create combined directory
Taking out hard coded debug statements
Adding field to allow/disallow automated mouse joints
- Fixing bug with last screen not exiting if it is a background screen
Adding support for a rectangle class that uses floats instead of ints
Adding support for intersecting a floating point rectangle
Fixing issue with UI objects and collision with mouse pointer
  * 1.0.1.1 - 3/22/2012
+ * - Fixing UI collision with mouse pointer
+ * - Adding AxiosRectangle and AxiosPoint classes
+ * - Adding properties in DrawableAxiosGameObject to turn on/off the following:
+ *   - AdjustUnits
+ *   - RelativeToCamera
+ * - Cleaning and sorting using statements
Making AxiosTimer inheirt from AxiosGameObject for it to be casted properly
- Adding a check in the AxiosTimer update to only tick if the game is active
Committing licenses
Branching starting code for the new GSM

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branch : axios-newgsm
Adding a check to only tick a timer if the window is active
Adding supporting files

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branch : axios-newgsm
More progress in updating the GSM

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branch : axios-newgsm
Adding code for mouse handling

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branch : axios-newgsm
Updating more code

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branch : axios-newgsm
Initial tests are looking good, cursor seems to be the only thing that doesn't work.
Tested with Axios Tennis and the new menu looks pretty slick.

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branch : axios-newgsm
Final commits for new GSM.

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branch : axios-newgsm
extra : close : 1