Restore an incorrectly removed desc.
Remove an incorrectly not removed desc.
Repair the desc for trog_wizard.
Provide _some_ reason why trog's wizard can't cast.
Fix corners algorithm of layout_gridlike and add some fills

The corners weren't properly merging together for adjacent
cells, it's now working correctly.

Added some very rare random material boxes in rooms.
Revert "Fix corners algorithm of layout_gridlike and add some fills"

This reverts commit 8ea23db6bd4e00efbdc9e59a6ca42541ca73e0e6.
The original commit appears to be incomplete.
Fix corners algorithm of layout_gridlike and add some fills

The corners weren't properly merging together for adjacent
cells, it's now working correctly.

Added some very rare random material boxes in rooms.
Fix corners algorithm of layout_gridlike and add some fills

Included missing layout.lua this time.

The corners weren't properly merging together for adjacent
cells, it's now working correctly.

Added some very rare random material boxes in rooms.
Default delays to -1 on servers and add a rest_delay

This sets both delays (explore_delay, travel_delay) to -1 for server
play, along with enabling travel trails.

Additionally a rest_delay option is added which also defaults to -1
on servers or 0 locally, to speed up resting.
Update options_guide.txt and init.txt

The rest_delay option wasn't documented.
Don't mark invisibility as useless while corona'd

Since invis will cancel the corona.
Remove 5s and other weak monsters from Pan monster lists
Remove a comment

The "more common for testing" abyss monster weights seem just fine.
Remove small abominations from executioner bands
Make Webtiles messages proper JSON again (rwbarton).
Remove two unnecessary spaces.
Fix typo in options_guide
Remind online trunk players about the tournament.

If you run a dgamelaunch crawl server that isn't participating in the
tournament, use  make EXTERNAL_DEFINES=-UTOURNEY
Fix DGL compilation.

Oops.
Don't generate staves of bugginess.

They will already be fixed up to Energy upon unmarshalling.