Added foundation for recycling of textures and frame buffer objects.
Added recycling of textures and compositions.
Fixed ThreadPool disposal and reuse of compositions and textures.
Improved thread pool disposal.
Added parse extension to strings.
Improved Text.Builder.
Added more path variables.
Improved ReadOnlyDictionary.
Improved dynamic.
Fixed bugs and made some improvements.
Added library for low level remote settings client.
Added support for redirected stdio to remote settings interface.
Added parsing of error messages.
Fixed issue when not all special folders are available.
Added events when application changes mode.
Changed OpenGL calls so that they closer reassemble what was done in the old version.
Fixed memory leakage when doing resize.
Added support for feedback on method calls to remote client.
Removed wrongly done clear.
Added debug property.