Tinkering
Converting ShapeBlasterTutorial to Flixel.

Seeing if a conversion of the ShapeBlaster Tutorial at
http://gamedev.tutsplus.com/tutorials/implementation/make-a-neon-vector-shooter-in-xna-basic-gameplay/
to Flixel is workable.
Merge branch 'master' of https://github.com/SestrenExsis/Repository