I only left it in as an example of how I generated the level. Really happy
to remove it entirely.
On 3 Nov 2013 13:14, "smokyturbo" <notifications@github.com> wrote:

> In src/main/logic/Logic.cpp:
>
> > @@ -94,3 +98,14 @@ void Logic::addBullets(Direction dir, float mag, sf::FloatRect geo) {
> >  	allObjects.push_back(allBullets.back());
> >  }
> >
> > +void Logic::generateLevel() {
> > +	/*allPlayers.push_back(PlayerShPtr(new Player()));
> > +	allPlayers.back()->setGeo(100,100,30,30);
> > +	mobileObjects.push_back(allPlayers.back());
> > +	allObjects.push_back(allPlayers.back());
> > +	EntityCreatedEvent entityCreatedEvent(
> > +		allPlayers.back()->getID(),
> > +		allPlayers.back()->getGeo());
> > +	eventManager->fireEvent(entityCreatedEvent);*/
>
> Is this supposed to be commented out?
>
> —
> Reply to this email directly or view it on GitHub<https://github.com/grizzly-studios/Space-Evaders/pull/19/files#r7390603>
> .
>