ide/Debugger: Fixed X11 code to reactivate debugged app
- There were issues in 64 bit causing complete X server lock-ups
ide/Debugger: Disabled internal breakpoints breaking stepping over
- Disabled breakpoint inside libecere eModule_Load introduced in d7ccb5829e302f1b72ee42dc11d8143e2876aadd
 until stepping over code invoking eModule_Load is fixed
 (Disabling that breakpoint on a 'stopped' and reenabling it on a 'continue')
compiler: Fixed missing struct declarator in MkDeclaration()
- This solves the crash reported by Redj on Git markers in FindInFilesDialog.ec
- Also fixed the problems in 2 other ways:
   * Detecting a bit class becoming a non-bit class
   * Struct declarator check in firstPass.ec
- Fixed memory leak in debug mode by freeing ModuleImports after freeing AST in CodeEditor
compiler/bootstrap: Updated
compiler: Fix for window.anchor.left
- Fixed a bug in _FixRefExp causing deep properties to be uninitialized
- This fixed condition in DataBox::OnRedraw and potential overflow on huge IdList
eda: Fixes for cross-bit compiling; ecere: Took out non-sense code no longer needed
- eda: Moved private members to the end when there area public ata members
- ecere: if(!this || this) -- this non-sense code was needed due to some old bug, but should no longer be required
make it possible to build in verbose mode using make V=1
make it possible to build without GL via make DISABLE_GL=1
ide/projectView: Improved menus: icons, showing debug compile/precompile only when holding Ctrl+Shift, and only on eC files
ec.epj; added missing 0.44 module version.
epj format, ide, epj2make; moved ModuleVersion, project description, license and compiler configs dir member to top of file instead of at end of file. updated all lib epj files.
eda:TableEditor; automatically call NotifyModifiedDocument when the editor's modifiedDocument property is set.
eda; FieldBox class_no_expansion fix to using instance in a map. also some null check.
EDA; Id::OnGetString(...); fixed crash on class data 'table' not specified. calling uint::OnGetString(...) when it's the case. also fixed two similar potential for crash.
SQLiteShellCmd, SQLiteCipherShellCmd; use own obj dir. don't use fast-math on sqlite3.c file.
buildsystem, ide; fixed missing new line in generated .cf files for compiler configuration.
ide; ide.ec cleaned up some noise comments about a fixed bug. noise introduced by 1e89757bbf8a0d27acc4c58c00ac7bfe756724c9 commit. unable to locate the commit of the bug fix.
ide; QuickProjectDialog; make sure the ok button has the focus.
ide; fixed, when using compiler name starting in uppercase, run and debug will use bad (uppercase instead of camelcase) path to target.
i18n: Updates templates