QtRadio: qt5 compatible opengl version
QtRadio: debug Waterfallcl
QtRadio: opengl waterfall working alongside 2D waterfall
configure for sse3
QtRadio: added the shaders source code to the branch
QtRadio: debugging waterfallcl geometry
QtRadio: #define WATERFALL_2D if 2D waterfall is required.  Otherwise it will not be shown
QtRadio: minimize height of 2D waterfall frame
QtRadio: reducing audio buffers for RTP, as the RTP buffer size is only 400 in dspserver
QtRadio: adding code for audioinput encoding selection: aLaw or Codec 2
QtRadio: merged with master
QtRadio: more code for setMicEncoding
Merge branch 'master' into opengl-qt5
aHPSDR: added the shaders
QtRadio: merged with master
Merge branch 'master' into opengl-qt5
merged with master
merged with master
QtRadio: tweaked configure.ac
QtRadio: minor formatting