Target Velocity is now scalar value.
fix
Physics component cleaned up and commented - clean and shiny ;)
You don't need to hold 'w' key anymore
Added 32 bit compilations options
Important fix of target velocity
Merge remote-tracking branch 'origin/konkitWorkingBranch' into Zyga_Working_Branch

Conflicts:
	ProjectSpaceshooter/Sources/InputManager.cpp