changed bump aptitude from int to float type
removed debug output and fixed crash when multiple shading engines with no materials were attached to geometry
MColor connection now works with single channel values
removed debug code
added better auto conversion of phong materials
translation of surface shaders now defaults to having a one sided material
Merge branch 'master' of https://github.com/jupiter-jazz/Mayaseed

Conflicts:
	scripts/ms_export.py
fixed error introduced after mege
cleaned up and reorganised configuration settings, final and interactive config settings are now mirrored
updated copyright year
Revert "updated copyright year"

This reverts commit eb841ccb21db26b3fef557afac6621f27e29e9be.
updated copyright notice
separated ms_environment_node from mayaseed.py
updated copyright notice
cleaned up, refactored and standardisted plugins
fixed error introduced in cleanups
converted materials now have sensibly named entitys
Merge pull request #129 from jonathantopf/master

lots of code cleanups and refactored configuration settings