Update SQLOperation.h

Extra ';'.
Scripts/Eye of Eternity: Correct failed approach for hook target handling

* thx to Shauren
Merge pull request #9357 from WyldePointer/patch-1

Remove extra ';' from SQLOperation class.
SQL: Update 2013_02_18_00_world_misc_equip.sql

Fix "column `id` in field list is ambiguous"
Thanks Guybrush

*Should* not have caused any issues but warnings are bad.
Scripts/Eye of Eternity: Fix vehicle crashes

* I tought if a spell would hit all targets on map then the force cast would be cast for each, apparently I was wrong since it had unlimited implicit targets.
* Remove a condition with target mask players since there is a attribute that takes care of that.

Closes #9365