Updated czech translation.
On behalf of @anonymouspineapple
Working implementation of custom models for the Calcinator and Aludel (Requires OBJ Loader lib)
Code cleanup
Swap out the old with the new
Merge pull request #249 from RedRoserade/master

Updated European Portuguese translation file
Merge pull request #247 from walle1357/patch-1

Pull request on behalf of @anonymouspineapple
Updated czech translation to 1.5.
Merge branch 'master' of github.com:mnn/Equivalent-Exchange-3

Conflicts:
	resources/com/pahimar/ee3/lang/cs_CZ.xml
Update it_IT.xml
Merge pull request #252 from pupaxxo/patch-5

Update it_IT.xml now correct :)
Merge pull request #251 from mnn/master

Updated czech translation file
Updated german translation

alright! now with new localization and correct tags.
I changed the translation of the inert stone to the correct german word
Merge pull request #253 from Kehlim/master

(Correction) Updated german translation
Fix the Transmutation Overlay to work with MC 1.5, and temporarily storing some classes I'm working on for OBJ model loading in MCForge
Shrink the block boundaries of the Calcinator to match its model, clean up the WavefrontObject class some more
Source cleanup pass
Faces now store the GL drawing mode for them, and updated the Models of EE3 to reflect this (it simplifies things). More work still coming on the OBJ stuff before its ready for MCForge
Cleanup pass (should really do these before committing changes...)
More parring down of OBJ loading; still to be pretty-fied.