Check to see if source texture is in base common5, don't assume it isn't (also, better progresswindow)
Starting to work on a GUI options dialog
Change working directory in debug mode to my SD card (G:)
Resize dialog and add mu_menumain changing code
Options dialog should be functional once it is integrated into the main script
Working on actual function
This seems to work.
Including my MiscData[80] in the repo as well. Remember that this program needs a newer BrawlLib than the one from 0.67b...