Completely untested attempt to: a) notify others in the game when a bet
is made; and, b) deduct the amount from the user's account.
Completely unworking code that nevertheless attempts to give players
more options in the 'place a bet' screen.
Prevents the game descriptor from adding RULE lines for empty rules. I'm
not sure why the rules are empty, though. They shouldn't be.
Added a line that is printed when the sever is ready to accept
connections.
Client defaults to not showing the message monitor (though it can still
be toggled on after you log in).
These shouldn't be here.
Restructuring and refactoring for the sake of my sanity.
Cleaned up how timeouts are handled, should be functionally the same.
More refactoring for sake of sanity.