Standard object type for hars, particles, and other stuff visible on screen
Add the missing files
Some object changes
A quick code dump. Does not compile, don't even try.
Add space abstraction
Remove physics.c and move object into physics folder
Plug in space.h to engine.c
Add space.c to makefile
Make scene.c use the new physics object
Code dump
Suddenly, a ringbuffer.
Merge branch 'ttv-physics-experiment' of github.com:omf2097/openomf into ttv-physics-experiment