If UFO detected by conventional radar, check other bases, maybe they has hyper-wave decoder.
Some optimizatios.
refactornig
Refactored ruleset code. This has probably broken something, please test!
- Now you can remove entries by specifically specifying "delete: STR_ID".
- Added language fallback for extraStrings, defaults to English (or whatever's available) if target language isn't found.
Compiler errors
Fix arrow bobbing
psh, fine, i'll make some constructors and junk

cause otherwise i can't compile it.
fix alien containment
_txtTitle
Some << operators for Position

makes it a bit more natural to get position information.
Reaction fire on fallen units
Do not react if shooter is falling

because gravity is quicker than your reactions anyway.
a bit faster
unify config setting and in-game setting for frameskip

let's not be misleading.
EXPLOSIONS!!!1

the first explosion may not be on the map, but if even one is,
we should draw it.
fix country pact signing behaviour
Fixed locale bugs.
Fix IDs of UFOs loading.
pacific version
invaders must die.

debug function for instant victory and great justice!
i don't even.

why on earth did i ever think this made sense? it's inside an if that makes
sure health is 0.