Updating animation arrays to be aligned better in formatting
Merge branch 'master' of https://github.com/bschalich/TowerDefense
Fixed pause screen. It functions now as a scene, that is pushed on top of the current game. Menus between levels should work similarly.
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Fixed a couple typos, adding a static menu and pause screen (only one instance now, not a new instance each time)
Updated assets.txt (generated by a script). Added static Menu and Pause screen framework. Building menu screen.
We'll need to implement a proper nameplate system to add labels to enemies. Disabled the Articuno label for now. I'll start working on that system.
Added a label system. For any instance of the Enemy class, setting this.label to be a label will cause the label to follow the enemy.
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Merge branch 'master' of https://github.com/bschalich/TowerDefense

Conflicts:
	js/enemy.js
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Added new assets and changed the image that the bullets should be for the first tower. Some of the assets are commented out in main because I was getting a weird error