Add TAB for pausing and SPACE for deselecting
Add minus operator for vector
Rename function redrawTiles -> redrawTerrain
Recalculate vector for spore while moving
Add logic for drawing rectangles, circles and lines
Add 2 more vector operators
Move ship rendering to Renderer class
game.updateCollection -> building.updateCollection
query -> querySelector
Use static methods for explosion and smoke
Use lots of static methods
Move building rendering to Renderer class (WIP)
More building render updates + shadows
Fixing stuff
Add connection class