Trying to have a working renderer + coordinate system
Fix coordinate system
Magic tile/gfx at 0,0 !
Renderer seems to draw chunks correctly, except one glitch
Almost working renderer, only needs proper coordinates calculation for world_get_cell
Rendering chunks correctly, but can't have a working coord/gfx system with it, wtf
Fix bug negative offsets with the coord system + working renderer!
Cleaned up renderer's code
Updated documentation & todo renderer
Removed todos from documentation
Added documentation to doc folder
More cleanup to match the documentation
Added world documentation and updated code to reflect this