Added sprite_id to ColoredChar
Added unused graphics option
Added test sprite data
Tiles proof of concept
Modified test tiles to have black bg
Fleshed out default Fields a bit
Started loading sprite index
Added Section parser to InfoDB
Added ids section to SpriteDB
Fixed type and pylint in pyre.data
Added build_sprite_cache to SpriteDB
Updated test data to have sprite info
Using sprite info from resource
Changed 'tile_size' to 'tilesize'
Merged branch tiles into master