Changing logging to NOT use the apache Tailer but just to read the log all in one go at the end of the build.
This makes the logging more reliable BUT means you won't see any messages until the end… now that our builds are fast, this is less of an issue.
updating property files
Skipping lines of length 0 from the unity 'cleaned' log file. Because they are useless.
Merge pull request #1 from quick-cleanup to master

* commit '96dfa638853114c563853ef82a6f794cde961930':
  Skipping lines of length 0 from the unity 'cleaned' log file. Because they are useless.
  updating property files
Ignoring Errors until specific text appears
Accumulating errors until specific text appears, if it never shows, log the accumulated lines
improving text and property names to match what we are doing, ignoring all log files until a text is found
Merge pull request #2 from nadia_ignore_errors to master

* commit '09e8167265db6e060347ad53cd3738e9bceb97dd':
  improving text and property names to match what we are doing, ignoring all log files until a text is found
  Accumulating errors until specific text appears, if it never shows, log the accumulated lines
  Ignoring Errors until specific text appears
Warnings As Errors.
Merge branch 'WarningsAsErrors' of gitlab.tool.mindcandy.com:tools/teamcity_plugin_for_unity3d
Merge branch 'master' of github.com:mcmarkb/Teamcity-unity3d-build-runner-plugin
Merge pull request #3 from mcmarkb/master

Updates from Mind Candy internal work