Updated Audio system to have assets, samples, and descriptions; also
changed some code compression stuff
	modified:   bin/ObfuscationResults.txt
	modified:   notes/scratchwork/sound.txt
	modified:   private/CodeCompressor.js
	modified:   private/CodeObfuscator.js
	modified:   private/GameServer.js
	modified:   public/scripts/GameLoader.js
	modified:   public/scripts/engine/AssetManager.js
	modified:   public/scripts/engine/Game2DWorld.js
	modified:   public/scripts/engine/GameSettings.js
	modified:   public/scripts/engine/GameSound.js
	modified:   public/scripts/engine/GameSound2D.js
	modified:   public/scripts/engine/GameSoundSystem.js
	new file:   public/scripts/engine/SoundAsset.js
	new file:   public/scripts/engine/SoundDescription.js
	new file:   public/scripts/engine/SoundSample.js
	modified:   public/scripts/game/GameRules.js
Renamed GameSoundSystem to SoundSystem
	modified:   public/scripts/engine/GameInstance.js
	modified:   public/scripts/engine/GameSoundSystem.js
Renamed sound/sound2d
	modified:   bin/ObfuscationResults.txt
	modified:   public/scripts/GameLoader.js
	renamed:    public/scripts/engine/GameSound.js -> public/scripts/engine/Sound.js
	renamed:    public/scripts/engine/GameSound2D.js -> public/scripts/engine/Sound2D.js
	renamed:    public/scripts/engine/GameSoundSystem.js -> public/scripts/engine/SoundSystem.js
Footsteps working!!
	modified:   bin/ObfuscationResults.txt
	modified:   notes/scratchwork/sound.txt
	modified:   public/scripts/GameLoader.js
	modified:   public/scripts/engine/Animation2D.js
	modified:   public/scripts/engine/Animation2DFrame.js
	modified:   public/scripts/engine/Animation2DInstance.js
	new file:   public/scripts/engine/GameEntityComponent_SoundPlayer.js
	modified:   public/scripts/engine/GameEntityComponent_Sprite.js
	modified:   public/scripts/engine/GameEvent.js
	modified:   public/scripts/engine/GameInstance.js
	modified:   public/scripts/engine/GameSettings.js
	modified:   public/scripts/game/GameRules.js