Backend win/lose logic works - tested!
Add isSubmitted fields to game index view
Modify win/lose logic a bit, add framework for clientside game status checking
Work on client side timer code
practice page now works.
Work on debugging game controller code
Resolve conflicts from jesse-part2 branch
add started at back
/status/games/id checks if game has started
Remote debugging session fix #1
joining now works. Redirection occurs for both players.
Small bugfixes for game status
Check if user is logged in when joining game
"Final" commit wrapping up loose ends - removing debug code, getting submit/win to work correctly
Remove another piece of debug code (oops)
Remove game id debug message from live graph
Remove debug code from the debug code fix
Clear status timer after submitting code
updated about