Reenable SIMD skinning

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Fix skeletal_animation_cpu

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Bake tools print to console if no output filename specified.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Transpose skinned mesh matrices in mesh baker not at load time.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Refreshed assets

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Updated Animation to optionally use SIMD

SIMD structures can now be used to calculate bone transforms.
Rebased, renamed SIMD views to match John's naming convention
Merged