Tweak cast_shadow_creatures() to make better use of default values.
Comment fix.
Add formatting fix.
Fix friendly/peaceful monsters in WebTiles minimap
Change the minimap priorities

Dungeon features are now shown, even if there is an item there. Monsters
that give no XP have much lower priority.
Don't change the map cursor in mimimap farview
Stop WebTiles minimap farview in certain cases
Connect up Swamp vaults after filling isolated areas, not before.

This should hopefully prevent the rune chamber from being disconnected
from the rest of the level, as in #6254/#6818.

I worry slightly that this will cause a relapse of #6039, but I was
unable to reproduce that bug in the manner I previously described in
that issue (mass generation of the transparent rune vaults).
Remove a bazaar vault

Unlike the other rare bazaar vaults that contain some dangers, this just
requires randomly teleporting repeatedly (and spoilers to be sure that
you've found all the shops).
Tweak Margery's description
Don't waste a turn when trying to cast animate skeleton on nothing
More PURE, and introduce REALLYPURE as well.
[Transifex] Sync.

Signed-off-by: Raphael Langella <raphael.langella@gmail.com>
New transifex interface.

When editing desc files, remember to run "txc t" afterwards to rewrap
the files if needed.
Purge the old transifex interface.
Fix select-only documentation in skill management help.

And slightly reword a sentence.
Remove ego:confuse, since it only serves to confuse (and crash the game).

(This "brand" only works with Confusing Touch.)
Animated weapon icon
Golden statue edit
Revamped trap tiles.