moved some UI to classes; program randomly stops responding
debugged endgame
minor tweaks
created branch
added state variables
shop working
fixed bugs with resetting
added comments
lose class, reset at lose
removed lose function
added rate upgrade, modified rate mechanics
updated game mechanics
Consolidated game and gameinfo; added maxAcc
nerfed catcher
mouse/A-D mode
added set() methods for states; pro tips
changed some conditional statements
Changed catcher/raindrops to PImage