Merge pull request #1 from rcavalcanti/patch-1

added link to download glassfish 4 b78
Basic HTML5 Angular Based Client
Merge pull request #2 from stieno/master

Added the Angular HTML5 Client
add reference to b12
Added basic ios client
Merge branch 'master' of github.com:Adopt-a-JSR/JSR-356
Merge pull request #3 from mikeseghers/master

Initial iOS Client
Added gitignore on root
Merge branch 'master' of github.com:Adopt-a-JSR/JSR-356
add ios and angular.js clients
Merge remote-tracking branch 'upstream/master'
Added Player object
Added user properties on player sessions to keep their "Game"
Added add players to game instead of just strings and also added some convenience method on Game for easy retrieval
Added a game registry as Game factory
Refactored the game registry infrastructure and the server endpoint
Added unit test for endpoint
Added dependency injection for GameRegistry
Fixed unit tests
Removed factory and singletons
Changed ios URL to localhost
Improved onClose handling, added extra tests, added javadoc and did some code cleanup
Merge pull request #4 from mikeseghers/master

Server refactoring and unit test additions
Add deploy script, assuming GlassFish is installed in /opt/glassfish
Refactored entire server message system
- The server now validates if messages are valid through a message handling system
- The clients have been adjusted to support the bare minimum (read: game is playable) and to report on messages they don't understand yet
- Because of a glassfish issue with Guava, some classes have been copied in from Guava and adapted to get rid of the bug, this should be refactored! It is a dirty fix
- Added tests for new system
Merge branch 'master' of github.com:Adopt-a-JSR/JSR-356