added information class to interactive entity
everything has an info variable now
fixed bug with setting information
removed unnecessary files
lol failed the first time
added getActions into interactiveEntity
overhauling the select/deselect, painting location, structure communication
select/deselect mechanism
created informationCommand, created method to get all commands associated with arrays for use in gamePlay in creating action buttons
add observer relationship between manager and gamemenu
minor changes in gamestate
merging interactiveentity
fixed creation of infomationCommand set bug
Merge branch 'buttonActions' of https://github.com/Tadimsky/vooga into buttonActions
changed bug with the creation of the informationCommand set
solving null pointers
fixed bugs with selection. initial button actions are painting
Fixed error with get method in nodemap to not return null
using build time in creating
merged with master