Port of Isaac2 to Windows VS2012 - still bug with stl compilation
Other attempts to fix VS2012 stl Bitset bug ->unfixed
Isaac Compile

but don't launch because of assets loading and assets organization in
VS.
Operator / of Color have been commented because it was creating problems
with std::bitset compilation.
Assets loas on windows -> to test on linux
Works but 3d objects disabled because of Texture parsing error
VS cleaning
VS cleaning
VS cleaning again