Added some physics code
Temp
angular velocity seems to work now. had to rest m_rot for some reason?
Just gravity on cube
Fixed transpose matrix

* Keeping list of original points to multiple against and create values for m_points
* No longer need to clearn out m_rot
Static(no physics) cubes can be created
Halfway done with collision detection
Collision workign with some sinking
Fallings cube default calues changes
Physics finally working mostly
All sides of cube showing except for top
Turned back-culling on
drawn as wireframe
using correct array sizes when drawing
Cleaning up comment
Can control linear and angular velocity with keyboard
Added first four scenes and key presses for everything
Keeping track of multiple key presses
Added teeter-totter
Added cube top