Game logic and functionality updates

Started adding logic to the methods in the Server class, so things will
actually happen when packets are received. Started adding logic to the
Game class and Player classes.
Merge branch 'breakthrough_edited' of https://github.com/sidgrabosky/Breakthrough into breakthrough_edited

Conflicts:
	BreakthroughEdited/Client$Button.class
	BreakthroughEdited/Client$ClientThread$1.class
	BreakthroughEdited/Client$ClientThread.class
	BreakthroughEdited/Client.class