getname functions
base stat labels + GetCurNick
BaseStats is now BaseData
More labels in LoadEnemyMon
i have a clue what most of this does
finish PlayBattleMusic
more bank b fns

ClearBattleRAM and FillBox (predef $13)
GetItemAttr and related fns
item attribute constants
dump item attributes
Fix PointerLabelToScriptPointer class

used the current address instead of the parsed address
remove incbins in IcePathB1F
remove incbins in BlackthornGym2F
remove incbins in KrissHouse2F
remove incbins in GoldenrodCity
elevator floor constants
remove incbins in GoldenrodDeptStoreElevator
remove incbins in CeladonDeptStoreElevator
remove incbins in CeladonDeptStore6F
remove incbins in GoldenrodGameCorner