New collision system operates correctly for AABBs
Hookshot Halfway done. Bug in mid pull release feature.
Basic heightmaps work, although the floor currently isn't getting rendered
Grapple and Hookshot both work. Testing with more clients now
Touched up Harpoon code to be safer.
Clean up. One norepro bug - random swirly on grapple
Started implementing general heightmaps
Merged develop with new collision system from develop_aabb, have not compiled
Tested new collision system after merge, appears to work
derpshove
Merge develop into shooter2
Fixed some issues with the merge
stash
harpoon shiniess
Starting collision boxes for platforms
Merging
Collisions for both platforms and all the pillars! =D
Both walls have collisions!
Modifying config for new arena walls
Adding collision box configs