In allocate() only query native type size when needed
Added some comments
Added support in glGetBooleanv GL_VERTEX_ARRAY.
Added some more symbols to `glGetBooleanv`
- `GL_TEXTURE_COORD_ARRAY`
- `GL_TEXTURE_2D`
- `GL_COLOR_ARRAY`
turn on precise i32 multiplication by default
update i32 mul tests
clean up integer multiply code
fix default bits for integer multiply
update libc symbols
commented out debugging tip
fix fuzzbug regarding signed 64-bit extension
move csmith driver
handle nonportable/unaligned code in csmith
csmith driver fix
add OPTIONS verb so that CORS works in Chrome. also use OOP
Add additional error reporting to Popen failures on Windows to be able to pinpoint what command line causes a failure.
support multiple js engines in fuzzer, and asm.js
do not emit direct multiplies of <32 bit in asm, asm only has 32-bit multiply
creduce support
fuzz error message