* Mon Sep 6 2010 Ankur Sinha <sanjay DOT ankur AT gmail DOT com>
- Main Menu Complete:

The rudimentary main menu is complete. I may need to add more options as the interface progresses.
* Mon Sep 6 2010 Ankur Sinha <sanjay DOT ankur AT gmail DOT com>
- updated after today's mini project lab

Just a few minor pushes. Completed main menu. Yet to complete the keyboard inputs
though.
Updated README
Autotoolized the application
Files for autotoolization
Added some new files

* 	modified:   Makefile.am
- Added support for not files

*	modified:   main.c
*	modified:   main.h
- Modifications handling the new code for other windows.

*	copied:     odinNewGame.c -> odinDocumentation.c
*	copied:     odinNewGame.c -> odinDocumentation.h
- Added new file for Documentation window.

*	modified:   odinNewGame.c
*	modified:   odinNewGame.h
- Added new file for NewGame window.

*	copied:     odinNewGame.c -> odinOptions.c
*	copied:     odinNewGame.c -> odinOptions.h
- Added new file for Options window.
Broke down code for menus into simpler modules

*	new file:   .gitignore
- added ignore rule for .swp

*	modified:   src/Makefile.am
- added new files
*	modified:   src/main.c
*	modified:   src/odinCommon.h
*	modified:   src/odinMainMenu.c
*	modified:   src/odinMainMenu.h
*	renamed:    src/odinMainMenu.c -> src/odinMenus.c
*	new file:   src/odinMenus.h
*	modified:   src/odinNewGame.c
*	modified:   src/odinNewGame.h
make maintainer-clean
*	modified:   src/Makefile.am
- edited to include new files

	modified:   src/Makefile.in

	modified:   src/odinCommon.h

*	new file:   src/odinGameEngine.c
- started working on game engine

	new file:   src/odinGameEngine.h
	modified:   src/odinMenus.c
	modified:   src/odinNewGame.c
	modified:   src/odinNewGame.h
* Began using glib-2.0
- I'm going to need hash tables and containers etc., so it's a good
idea to begin using glib right from the start instead of incorporating
it later.
Begun working on Game engine : staging changes
* changed the printfs printing errors to g_error()
- TODO : handle sigabrt to clean up before the g_error method
terminates the process
- use g_error() and g_debug() etc. instead of your own methods.
Work in lab 11 oct 2010
Intermediate commit to stage changes : work continues on game engine
Intermediate work on engine. Staging changes
Boxes are up, I've added colors to the two players too, hopefully they'll work ;)
Staging changes, Text now has colour
* The interface is almost complete
- turns are toggling
- score is being added
- colours are functional
- status bar is functional
- remember to wnoutrefresh() all sub and der windows!
* Rules have been applied! 2 player mode is ready!
- Test it.
- We can finally begin working on the AI!
- Scores are updating correctly
- TODO : win condition
* Game engine is COMPLETE
- Shows winner message and exits
- Colours are working well
- TODO : complete the single player menu etc. it always goes to the game
complete it and only let 2 player get till there.