Fix rename modpack button not working, fixes #1019
Fix my name (doesn't display correctly because of utf8 characters)
Temporary disable local install button due to irrlicht dialog breaking localization
Don't continue trying to deserialize blank block data
Bump version to 0.4.8
Reenable -dev suffix
Fix line_of_sight (AGAIN)
SQLite rollback
Rollback fixes and get_node_actions
Don't use variable length arrays
Split server/client port setting to avoid port number clashes in mainmenu
Fix modstore/favourites hang by adding asynchronous lua job support
Fix old gcc build
Fix broken thread stop handling
Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues
Fixed potential NULL pointer and leak when setting node metadata
LuaVoxelManip: Add get_light_data() and set_light_data()
LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, made optional this time; also fixed a slight bug with night values being ignored
Change default value of is_ground_content to true

Most modders would otherwise forget to explicitly define this, and generated nodes aliased from mods would wall-off caves
Fix MSVC build.