* Fixed bug with attribute remapping when sqillqueue was active. Not it cannot be done, as in official eve
Further look into attribute saving: set mChanged=false after successful Load() and Delete(), as they bring data in sync with DB
* Add debug message to CharUnboundMgrService::Handle_GetCharacterInfo
* Fix for currect invTypes sql dump: it has basePrice as BIGINT
* Continuing to fix bug with attributes not saved into DB. Last time I forgot the case with new attribute (it broke the whole thing when I rolled back my commit of setting map changed on creation)
* Fix "unable to remove item 1" error at client logoff. It was a critical bug actually, passed itemID as a pointer
Merge branch 'master' into refining
+ Added Character::GetEffectiveStandingFromNPC method, with implementation in CharacterDB::GetCharRawStandingFromNPC
Merge branch 'master' into refining
+ Added tax calculation based on standing of character.
+ Uncommented and fixed code that applies skill effects to refining output.
* Make better math in calculating net yield, unrecoverables and tax, with same rounding as in official eve