Combat.TargetCombatants will untarget anything that is not scrambling you to fit a kill target into a targeting slot.

When breakonattackers is kicking in make sure we still "AddPriorityKillTargetsAndMoveIntoRangeAsNeeded" especially important for speed tanks
Add "IsPrimaryWeaponKillPriority" and "IsDroneKillPriority" to entitycache