heavy scrolling bob
corrected some minor bugs
fix on scrolling when the thumb is near the top or the bottom
fix scrollbar on flash target for vertical scroll accuracy
working but around 900 MO on flash and around 500 MO on cpp with 2000 lines and 4 columns... to bad boy
added constraint move on window relative to its parent container
added a resize event to check the windows position
corrected bug on dblClick on editor
added EditorType for checkbox. Need to introduce some kine of cell rendering object...
ICellRenderer and ICellEditor implementation
corrected bug on listbox scrolling
fix on TextArea scrolling after changes made before
working on the demo part. Added a remove method to the window object and the centerPopup is now reffering to the parent container (not the stage)
fix a bug on neko when visible property of an object is not initialized (window object)
bug correction on listbox click under no item and added a close button to the window component
first attempt for a combobox component using the root container mask technique
added the combobox to the grid as a ComboBoxRenderer object
the window can no be maximized within the parent container