add native edit text
add close opt to submit, input return button type, other options, as well as setting the native edit text setvalue in backing edittext
fix resizing offscreen canvases - delete and recreate the native context2d
add a reload function to the timestep Image wrapper that calls a callback when the image is reloaded on native (gaurantees that the image for offscreen compositing)
add a closeondone flag to edittext
Merge branch 'develop' of https://github.com/gameclosure/timestep-priv into native-edit-text
fix onfinishediting issues for edittext
reload should always wait for the load event
Merge branch 'native-edit-text' into develop
fix TextEditView issue on linear layout

TextView inside TextEditView was broken in linear layout,
because superview parameter was taking from options given to TextEditView.

This commit will fix that issue. Here before passing options to
TextView, we are merging it with default value, which will override
superview.
update tests
add focused check to edittext
t push origin developMerge branch 'develop' of https://github.com/gameclosure/timestep-priv into develop
autoFontSize with wrapping shouldn't try to fit lines based on max word width since we now break words that are longer than the line-length when wrapping lines
Fix browser screen size and add closeEditField function that was missing
Merge
mart roosmaa's setHandleEvents fix
match text dimensions that matched initially
bounce radius determined by scroll bounds. quicker, smoother bounce. setting scroll bounds adjusts content x/y. removeAllSubviews removes contentView subs. code cleanup.
vertical alignment. allow empty string.