Remove test
Preparation to Coloring Game
Remove default declaration, stop monodevelop from whining
Measure different region proportions
Change picture region to Texture2D. Small test
Implement flood fill algorithm.
Change CeilToInt() to FloorToInt()
More region measurements
Implement picture select menu functionality
Experiment with #region
Change method call to casting
Fix bug that appeared after Unity reboot
Complete picture selector
Implement color pallette selection
Remove some regions for now
Comply with new naming standards
Swap recursive fill algorithm to queue-based to avoid stack overflows over big regions
Implement erase brush
Add metafile
Implement undo feature