gitignore cabal-dev
update module description
policy must also return Move
return [MoveNode Move] instead of Move via selectLeafPathMoveNodes
implement rootNodeVisits for GoEngine
implement selectSubtree
return [(Move, ZHash)] instead of just [ZHash] from selectLeafPath
use new [(Move, ZHash)] style path
type for fakeMove
cleanup now unused Data.Maybe and Data.Tree.Zipper imports
use some new helpers from Data.UCT.GameMap
adapt for new [(Move, ZHash)] style path
implement childNodes in GameMap for MainLoop and use it
export fakeMove from GoEngine and use it in MainLoop
cleanup unused Data.Tree.Zipper