uimenu wordwrap: Correct '\n' handling for strings < textwidth
Replace t_log with t_trunk.
Extract code for cutting logs into planks into a seperate method.
Add construction recipe for cutting tree trunk sections into planks in a single step.
Fix typo, thanks i2amroy.
itemvars["carved_note"] > item_vars["item_note"], use marker instead
Merge converting note code to use marker instead of knife.
Extract code to add a note to an item to a helper function.
Re-add carving a note into an item with a knife.
Add CBM Chain Lightning and related ammo effects
Add new ammo effects to item factory
Lit torches set enemies on fire
Add flaming effect to wide technique attacks
Add check for water tiles in shockwave/knockback
check remaining momentum before calling plswim()
minor fix to scentmap, added more colors to scentmap
Added bionics.json
Made init_bionics() read from bionics.json
Updated code documentation for bionics

Why is the documentation stored both in DEVELOPER_FAQ.txt and in
EDITING? These two files should probably be consolidated.
butcher: preserve mtype on meat. iteminfo: "Smells like <original mobtype>", for
players with carnivore, or scentmap, or cheating bastards