Primitive objects no longer use static members.
Fixed a bug where 3D text normals faced the wrong way.
Fixed constructor memory leaks. Primitives are no longer automatically initialized by the display.
Fixed constructor memory leaks.
Fixed constructor memory leaks.
Updated the move constructor and move assignment operator to include callback function pointers.
Member variables are now have proper initialization.
Removed superfluous enumeration as it already exists in the pipeline class.
Updating member names to reflect changes made by the sphere primitive.
Reverting move constructor due to compiler error.
Stock shaders now deactivate after initialization to prevent bugs.
Updating builds.