If health is dead, then kill the player.
Apparently there are spectre painting tools
Having it build is good.
Fix a typo
Added some paint boundary checks, fixed OnPaintWall typo, fixed paint rollback
Up the default TilePaintThreshold and fix one last typo
Merge pull request #620 from MarioE/general-devel

Commands
Raise /heal to 500 HP
Removed stat hack configs and permissions, added hardcoded limits due to crash exploit potential from abnormal stats. Also added hardcoded limits of player damage and killme due to crash exploits.
Reverting change that sneaked in.
Fixing improper / handling

This might be as old as TShock itself. Also, you might as well do &
args.Text != "/" instead of Length, it is just a matter of taste.
Fixing Heart and Star requiring inventory slot

Those don't ever get to inventory, they are consumed by players :)
Coin Gun is not eligible for this ;)
& -> &&
Merge pull request #631 from simon311/general-devel

Fixing a few old "issues"
Fix SSC with UseServerName
Fix description in config for chatoverheads, as well as fix handling of health/mana item usage for SSC
Removed DisablePiggybanksOnSSC configuration option; piggy banks and safes cannot be used with SSC at this time.
Add AnnounceSave option
More of & -> &&

I. Am. Dumb.