adds Reverse (Spreads) and Integral (Spreads)
introduces VVVV.Config.auto_undo variable, which - if set to true - makes connector send UNDO command to VVVV in case a non-implemented node has been created
adds optional error callback to VVVVConnector.enable
allows for defining required libraries per node, which will be loaded on demand
adds support for patches larger than ~65000 bytes to VVVVConnector
fixes bug in Counter (Animation) where it only counted when Up/Down pins *changed*
adds Wheel Out pin to Mouse (System Window) and Mouse (System Global)
improves canvas text rendering with Text (Canvas VVVVjs)
fixes bug in Switch (Value) where it crashed on negative switch input
fixes bug where I (Spreads) crashed on non-integer inputs
implements bin size for AND (Boolean Spectral) and OR (Boolean Spectral)
potentially fixes glitch in LinearFilter which occured when losing window focus
adds support for window and document object to DomInterface
adds alignment pin to LinearSpread and fixes Phase behaviour
switches to jquery 1.8.2
adds support for running a compiled version of vvvv.js; adds framerate paramter to mainloop constructor
fixes issue where DOM event ioboxes were not registered when created during realtime patching
adds check which prevents accidently starting a mainloop multiple times
makes SetSlice (Spreads) deal with out-of-bounds indices; adds Interval (Spreads)
makes ShellExecute (System) deal correctly with jQuery results