Implemented Feature #1203 Fill The AssetLibrary with the ColladaLoader
removed a useless slice()
Fixed an error that can happen it no material is set
Loading and creating perspective Camera nodes (without animation)
Removing useless file.
Loading and creating light nodes, further testing needed
Fix for a few broken imported files
Fix for loading of some models with unsupported Extra technique
Quick fix on camera animations
Special case handling for camera matrices
Minor changes in camera handling
Fixed the camera animations that weren't right.
bad keystroke
Committing code in a rush is a bad idea.
Comment color inputType (sometime it's RGB and sometimes it's RGBA)
Fixed VertexComponent for COLOR when the color is in RGB instead of RGBA
Clearing the bytearray once we have the xml (that way we can load bigger files without breaking the memory limit)
Fix for last changes in Minko
fix ColladaDocument to use MasterAnimationController
Merge remote branch 'origin/dev' into dev

Conflicts:
	src/aerys/minko/type/parser/collada/ColladaDocument.as