density does something, but it doesn't work
minor stuff, still broken
Example of using indices to update stuff instead of triangle strip
misc. still broken
One bug down, lol
hack to expand search radius. may not actually work
pressure forces, wat
Unstable push
Added some rendering options, and probably fixed density lookup because I'm an idiot
Finally fixed the densities bug. Misnamed javascript variables
giving myself a return point for when depth was pretty much working
I suppose this is progress
Damn point size
Fixed merge conflict
setting up separate shaders for surface rendering
ok maybe I broke something
better constants
I suppose this may be promising
hacky breaking dam
meh forgot to set a uniform