first day of sounds! vDETAILSv

today I set up some folders in assets. I can render ogg's to save space
but that'd be such a pain with all these files. In
assets\sfx\bgm\modular you'll notice there are some funky ones. These
are repeatable and I think it'd be cool if there was a state where a mob
is going toward the source of a noise (suspicious) and when it actually
detects you (the other one). It could be kinda like in Slender when you
see him for a second and the feedback-ish one flickers, startling the
player.

As far as ambience, honestly I think it'd be cool for the main menu to
have controllable player(s) for kids to join up with controllers and
switch items etc. and a nice small platform level could accompany one of
the two repeatable ambience tracks.

Love,
Daniel