Get rid of bug comment in factory
Merge branch 'master' of https://github.com/Tadimsky/vooga into gamedesign
Refactor UpgradeFactory and upgrade package, work on Attack Upgrade
map saver all done, tested, works well
add default weapon and projectile. Removes damage from Weapon
add support to GUI
Revise UpgradeTree structure. Add new upgrade types
get UpgradeTree and Actions in Building update after an upgrade being called
modified resource class
Add cost feature so that now it costs Resource to upgrade
Get rid of stupid bugs
reorganized packages
Merge branch 'gamedesign' of https://github.com/Tadimsky/vooga into gamedesign
refactored package hierarchy ninja style
attack doesn't double check range any more
fixed parameter names
Merge branch 'gamedesign' of https://github.com/Tadimsky/vooga into gamedesign
Merge pull request #11 from Tadimsky/gamedesign

GameDesign
divide into resource, tile, terrain panel

Add terrain classs ....
Made ResourceManager handle different types of files.