My thoughts:
- linux kernel and c style programming in general does "int *psomething"
- c++ in general tends to go the other way "int* psomething" or "int& someref" which seems to be more logical because the * or & is part of the type and not of the name of a variable
- i think being consistent is more important than defining hardly which way to go
- i think changing this for a single line is not worth a commit