Coins wram label
Coins in main.asm
use callab/callba macros for known FarCalls
use more egg constants in main
Function378b is IsAPokemon
NUM_POKEMON constant

before we were just using CELEBI, but there's no way that's gonna pan out
NUM_POKEMON in main.asm
formatting in oak speech
StartTitleScreen -> TitleScreen

also undo "far" naming scheme
rename RNG to Random

also fix 'Far' naming scheme for BattleRandom

this was a long time coming