Displayed with a border, input still assumes full-window game.
Hard-coded top left and bottom right coordinates.
Commented out the warn on reflection sign.
Added color methods to bridge to quil colors.
vehicle state checked by predicate.
Test hue->hsb for keywords too.
supplies are now snow with a colored square.
depots are now dust with a colored square.
defonce on the sketch and bricklet atoms
input asks the running bricklet where thse game-screen ends and starts.
Tests have mock field-borders of 0 by 0.