Match desktop OpenGL behavior with Direct3D: check that fullscreen window size is a valid resolution and do not enter fullscreen mode if it isn't. Closes #52.
Merge remote-tracking branch 'upstream/master'
Document the importance of URHO3D_STATIC_DEFINE when static linking.
Do not play audio in the editor when scene updates are paused. This allows making oneshot sound prefab objects without them losing their sound resource assignments.
Merge remote-tracking branch 'upstream/master'