From SDL to SFML (I can't test because I've got errors with nullptr, I'll try to update MinGw and gcc)
Bug corrigé pour la SFML. Toujours problème shader windows
Passage à la SFML !
 * Merge branch 'toSFML'

Conflicts:
	CMakeLists.txt
	application/src/Application.cpp
	application/src/GraphicEngine.cpp
	application/src/main.cxx