Fixed quirk where a depleted anti-matter planet would never regenerate as long as a ship needing AM was docked at it
Require non whitespace player name; tweaked a couple of admiral commands
Catch all for 'running' bot threads somehow disassociated with any active quadrant
Added some memory reporting logging to the timer task and added some console commands to trigger them manually
Upped bot teams from 2 to 3 - was getting a little Praxis clumping from friendly Gamma bots
Merge remote-tracking branch 'origin/master'

Conflicts:
	src/org/gamehost/jtrek/javatrek/TrekPlayer.java
	src/org/gamehost/jtrek/javatrek/TrekServer.java