no need to copy an ItemStorage here, this is probably optimized out by gcc/mingw but in MSVC this crashes the program when compiled: as it is the temporary ItemStorage is destructed without having its init() called first
Merge pull request #435 from josephbleau/bugfix

no need to copy an ItemStorage here
Fix crash from holding down MAIN1 while loading a map
Merge pull request #436 from dorkster/bugfixes

Fix crash from holding down MAIN1 while loading a map
Merge branch 'master' of http://github.com/clintbellanger/flare-engine