GRIM: Fix the behaviour of Lua_V1::SetActorRot().
(cherry picked from commit 4b6ee8499e7306b4ede8c5a89fe682d806e83a3f)
GRIM: First set the head orientation, then animate the model. Fix #573
(cherry picked from commit d10960a6e000acc825ec581c3577accd0e04a6d1)
GRIM: Save and restore GrimEngine::_movieSetup. Bump save version to 22.5.
(cherry picked from commit bcb77eeddc58c8123070478009f5db7b3d6a78ec)
GRIM: Initialize ModelComponent::_animated.
(cherry picked from commit 0e46eacf48506c9ffa50ac069431d58c4cb5629e)

Conflicts:
	engines/grim/costume/model_component.cpp
GRIM: Fix the sequence of Bowlsley pointing the gun at Manny.
(cherry picked from commit 7f79f5e6be286d0c97036881c101f0c3ce88c620)
GRIM: Show the forklift cage and spout. Fix #707
(cherry picked from commit 24ae50e4e8579e3bb83b511b857e4646dfbc826b)
GRIM: Make the lights sorting stable. Fix #678
(cherry picked from commit 1d5a5ede466340c02969ac66457b7f03efce8c9d)