Initial version of the skin surface viewer
Removing debug code
Adding a version
Working further on the model
Adding data files
Added caching of the datastructures
Rendering the spheres
Showing spheres as tetrahedra
Added subdivision of the sphere
Added the regular triangulation
Added toggle in the GUI to show the balls
Working on the skin surface meshing
adding loader for raw weighted points
Adding datasets
Added antialiasing
Added meshing of the skin surface mesh
changed the access of the data
Added skin surface meshing
Made PDB reader less restrictive.
Working on subdivision
Fixed naming of a Qt slot
Added subdivision