MainMenu Scene

The Mainmenu scene with all necessary files to execute it (It doesn't
have any design, and any functionality).
IS35. Fix: Reallocation of unity progect within unity dir
Layout: main menu actions and next scenes

Task accomplished. I've added proper box colliders to the 3dTexts which
needed. Also I've added the CS file with the logic
Initial commit to the #15 th issue

For preview purposes only!
I do have all the layers and stuff in a photoshop file
Initial commit to the #16 th issue

For preview purposes only!
I do have all the layers and stuff in a photoshop file
#30 fix script linkage issue
#30 fix script linkage issue missed file
Graphical resources for the #17 th issue

.png files with icons and boxes for all the hud stuff
preview of the result of the hud #17 th issue

Preview only!
Files uploaded at the previous commit
Unexpected errors in main menu scene

Seemed like button objects didn't load properly the .CS file. But now is
solved
#31 Work done but logical code not commented

This issue is not ready to test due to be commented and check all is in
order
#32 Work done but code not commented

All done, but code not commented. Wait to be comented before test

The missing file problem keeps appearing when opening the project. I
will post this in wiki
#31 #32 Ready to be tested

Code commented and checked Ready to be tested
Updated preview and pause button #17 th issue

Pause button added.
Preview pic updated
Graphical resources for the #15 th issue

bunch of .png files with icons, buttons, hover effects and a whole lot
more
Graphical resources for the #16 th issue

A humongous bunch of .png files with icons, buttons, hover effects, etc.
HUD, and Pause Menu

The HUD scripts with pause menu. It also have a little interface for
methods needed from player and game (status and point basically).
Merge branch 'devel-E-hud' into devel-E
Merge branch 'devel-E-menu' into devel-E
added meta files to link scripts properly and some merge fix