Change the formula for diminishing returns to something less flawed. Also add a lot of comments explaining how it works.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13655 3db68df2-c116-0410-a063-a993310a9797
Remove the old diminishing returns formula (I accidentally left it as a comment). Also, I forgot to credit scythetwirler (who came up with the new formula) in the previous commit.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13656 3db68df2-c116-0410-a063-a993310a9797
fix health regeneration for negative values (reported by Mythos_Ruler)

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13657 3db68df2-c116-0410-a063-a993310a9797
Implement landing and go-around for UnitMotionFlying. Patch by scythetwirler. Fixes #2062.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13658 3db68df2-c116-0410-a063-a993310a9797
Increases simulation script runtime to 32 MB to reduce OOM errors, refs #1436, #1966, #2035

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13659 3db68df2-c116-0410-a063-a993310a9797
interpollate y offset for smooth climbing and landing of flying objects. refs #2062

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13660 3db68df2-c116-0410-a063-a993310a9797
fix tests breaking caused by r13660. Refs #2062

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13661 3db68df2-c116-0410-a063-a993310a9797
Added mauryan blacksmith with AO. Updated mauryan struct textures

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13662 3db68df2-c116-0410-a063-a993310a9797
Removes more unused variables, based on patch by Markus, refs #1852.
Adds TODOs to use POT textures in fancy water rendering.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13663 3db68df2-c116-0410-a063-a993310a9797
fix bouncing projectiles, patch by Markus. Fixes #769

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13664 3db68df2-c116-0410-a063-a993310a9797
Updates NVTT patches for r13634, moves patches to their own directory

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13665 3db68df2-c116-0410-a063-a993310a9797


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13666 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'
fix line wrapping when big number of gatherers on one resource

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13667 3db68df2-c116-0410-a063-a993310a9797
fix a bug that ignored resetting XZ rotation to zero, reported by sythetwirler

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13668 3db68df2-c116-0410-a063-a993310a9797
Missing maur blacksmith struct_b

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13669 3db68df2-c116-0410-a063-a993310a9797
Improved building AI. Refs #2010

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13670 3db68df2-c116-0410-a063-a993310a9797
fix coding style for buildingAI. Refs #2010

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13671 3db68df2-c116-0410-a063-a993310a9797
Add a pike elevation tool to make sharp pointed mountains. Fixes #2059

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13672 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13673 3db68df2-c116-0410-a063-a993310a9797