Fixing typo in SystemsManager
Fixing bug in all components where opts were overwritten, also added
default anims for AnimateSprite component - THIS NEEDS TESTS ADDED ASAP
CanvasRender totally wasn't using the transform - D'OH
Just a quick hacky actual use of the ECS to display a sprite - BLACK
TRIANGLE MOMENT
Adding stub files for Tilemap component
Fixing sprite reference from entity - this might not be the best
solution, but whateva
Adding vim files to ignore