Slightly changed base graphic.
Added Point centre and getter method.
Revamped completely.

Light- Changed the way the lighting will work slightly and fixed the
scale part of it.
LightManager - Made it draw the light value onto each square so it can
be seen the value of the light, so the logic can be made before the
rendering aspect.
Made MapTilep[][] Map, Private. (And added getter)
Added LightManager update/render.
Slightly changed graphic.
Removed - Was for learning.
Renamed One, to 'a'.