Removed ammo pickups, gave the player infinite ammo instead.
Disable vaulting. As my comment says, it needs refining before it can stay.
Fix ammo indicator for weapons like grenades that don't have an icon.
The previous tilt assumed a left handed model. Now that our new models are mostly right handed, reverse it and increase it to account for the view also tilting.
This weapon selection UI overhaul isn't done, but it renders models instead of icon graphics.