Initial example; working and two supporting files
Merge branch 'master' of https://github.com/mosstest/mosstest.git into netcommands
Finish up liquid support, now we just need the liquid ABMs and we're
set!
Basically workable futures processing system
Add humidity.
JavaApi and related class stubs.
Merge branch 'netcommands' of https://github.com/mosstest/mosstest
Integrate in the javaApi additions with some generics reworking and some
classes removed after sanity-checks done more in-depth.
Update pom for jenkins
Add jme3-core, also only in local repo at time of writing
Remove remnants of old voronoi failures.
Test CI webhook
Unify MossWorld to include a renderer. The game still fails to start, so
that must be fixed.
Refactor for scriptable classes; update data submodule to new layout, fix
DB loading
Fix pom for leveldbjni
Idiotically-chosen(my fault!) spinlock was eating CPU time
Turn on VSync, be able to start renderer via main class. TODO thatnerd2:
Have renderer accept a NodeCache and NodeManager.
Merge remote-tracking branch 'origin/master' into renderer