made games stored under their creators
moved all the available phase deadlines to util.js. iterating over them in the deadline select template. made the expanded game view show the deadlines instead of some mock buttons. made "standard" the default variant. made 24h the default deadline. made the game creation use the regular paradigm (events update a state, then use the state) instead of the weird one i used before (create a state by polling all controls, then use the state), which allows us to display existing games with the same widgest (such as the deadline selects).