server sort of works
looks like it more or less works in server mode!
working very well!
add hardlink support
looks like hardlinking works
some performance tweaks
mention hardlinks speed
test file exists speeds
move out of initial workdir
still a little buggy, server mode is faster here but is sometimes slower at work and sometimes doesn't quit
use binary serilization to talk to server
add faster stats recorder for the server, server now exits after 90 seconds idle
tests pass in release mode, also do not use async file copying
tests use /nologo
client doesn't need json serializer
attempted some minor speedups
server mode is now 9% faster for misses and another 3% faster for misses on multi-core machines
reduce cache miss cost to 30-35% from 50%
update benchmarks
log cache misses