Added initial data
Added initial data parsing
Added initial basic UI

Removed a lot of unneeded resources from the default project
creation tool.
Made names localizable

Instead of name == id, and then displaying the name throughout the
app, we have id be a user-readable id and a resId reference for
all strings.

This gives us two benefits:

1. Makes it possible to localize the application.

2. Lets us handle special cards/sets (like RANDOM) the same way as
   the rest of the cards.
Added simple randomizer

Currently only outputs to the logs; we'll figure out the UI for it
later.
Added way to filter out alternates on randomize
Added ability to change selected cards
Make random a bit more descriptive
Added randomize to visible UI

Also supports saving instance state.
Added ability to add heroes

Also a bunch of little fixes
Added ability to remove heroes
Removed more unused resources
Added card config base activity

It isn't functional yet but it's better than nothing
Added enabled states to cards

If a card is disabled, it will not get randomly selected, nor will
it be available to be picked in the pickers.
Added warnings when not enough cards are enabled