added dx and dz to playermotion. this will be useful.
Merge branch 'master' of https://github.com/ProfAmesBC/Game2013.git
basic collision detection!
and now it doesn't constantly bug you with debugging junk
playermoved watcher doesn't update if you're not moving because you
collided with something
added list of controls. please update it!
forgot q and e.
made a setSpeed so you can change speed of projectiles
Added Ground to my Building.
Merge branch 'master' of https://github.com/ProfAmesBC/Game2013.git
Merge branch 'master' into PowerUps