Merge pull request #10 from Lord-Zedd/master

Additions to SupportedBuilds
Fixed XAML IIssue (IsItemsHost), Changed Window Icons to Vectors, Made the Plugin Revision Viewer Databinde, Fixed a stupid spelling error
Added UInt32 Flags to the BLF class, updated MapImage class Respectivly, Made the XAML on the Message Box's more.. Proper.
Moved scripts into a separate tab in preparation for H4 script reading support. Also removed the useless StringID Viewer button.
Fixed the issue where map files would be held open and couldn't be opened in other programs. Also fixed some minor bugs. The View Value As dialog is broken now though because I changed too much...
Added support for loading locales from H4 maps with a PATG tag
Fixed broken reflexive reading after the last commit
Fixed large reflexive dropdowns taking a while to load. Also made chunk indices zero-based in order to make research easier.
Plugin editor syntax highlighting. Orange theme only for now. (Thanks to SnipeStyle for helping with colors.)
XML syntax highlighting colors now change depending upon the currently selected theme. Also added line numbers along the side and fixed some minor stuff.
Basic code completion. Still missing some features and tags.
Plugins can now be converted backwards to Ascension format
ThunderWaffle: Merged the "developers" and "researchers" sections in the About dialog
Fixed tag references with withClass = false not converting to Ascension format correctly
Fixed the updater (hopefully) and cleaned up the server communication code a bit
Updater fixes, improved exception handling in AssemblyUpdateManager
Changed the server connection code to use HTTPS
Reworked the stringID system and added the ability to specify stringID set definitions, added stringID set definitions for Reach, made the tag tree show tag descriptions (however, some descriptions are missing in games with incorrect stringID modifier settings)
Locale stringID loading, some locale editor improvements, and started work on locale saving (not working yet though)
Tweaked the column sizing in the locale editor a bit