Reduce explosion size in liquids.  Cancel the previous event.
Hook into Factions so the explosions in liquids get successfully canceled.
Use PluginManager
Included support for towny explosion handling for liquid explosions
Updated pom to included Towny dependency
Added Towny as a softdepend
Included WorldGuard as a dependency
Check for liquid explosions and worldguard regions
Beta version 3.0.4
Revert "Beta version 3.0.4"

This reverts commit 16c2db23a9d7bb85768ae7327ec61efd2576115c.
Corrected WorldGuard implementation
Corrected pom dependency issue?
Corrected WorldGuard?
Fix it?
Fixed?
Merge pull request #9 from blha303/test

Fixed!
It works!
Cleaning, renaming and some java docs
Add build number to version.
Add version command. Fix up static names. Log better

Use static reference for logging.