Added methods to get Level boundaries in ScrollingManager
View now displays the background of the Level, not a hardcoded value
Merge branch 'scrolling_platformer' of https://github.com/duke-compsci308-spring2013/vooga into scrolling_platformer
Added paint to ScrollManager
Enabled the View to always center around the Player, no matter where it was initiated
Frame of Action works correctly now
Painting now stops at Level boundaries
Changed paint() in ScrollingManager to viewPaint()
Added playerPaint() in ScrollingManager
Added playerPaintLocation() to ScrollingManager
Implemented Boundary painting recognition for Player
Merge branch 'scrolling_platformer' of https://github.com/duke-compsci308-spring2013/vooga into scrolling_platformer

Conflicts:
	src/vooga/scroller/sprite_superclasses/Player.java