- fixed a couple of bugs post conversion to macro
Merge pull request #6 from psilord/master

Fixed a simple error where sdl-show-cursor was being passed CL primitive...
- added a test for show/hide cursor to basic-test
- using sdl-true-p in show/hide cursor calls
bit of a nicer looking keydown setup in basic-test...
- added platform api
Updated specs using new c2ffi .. should fix 32-bit problems
- added a plant project description
- added some gamekit guards to init and quit since gamekit already calls those
Merge remote-tracking branch 'origin/master'
attempting to add a fix for darwin
Merge remote-tracking branch 'origin/master'
threaded malarkey doesn't work...
- a gnarly hack to make this shit work on osx
removed osicat.. did not know that required an so
Merge remote-tracking branch 'origin/master'
hack adjustment
Merge branch 'master' of https://github.com/psilord/cl-sdl2
A little refactor of with-event-loop to help with readability
Merge pull request #9 from cbaggers/master

A little refactor of with-event-loop to help with readability
Merge branch 'master' of https://github.com/lispgames/cl-sdl2