Change Frameskip as an adjustable option, add VPS limit option.
Don't just say 0 for remainFrame in sceAtrac.

Fixes LittleBigPlanet.
Use a base time throughout rtc and kernel time.

This way, time doesn't move abnormally as far as the game can tell,
even when savestates and fast forward and pause are used.
Merge pull request #1683 from unknownbrackets/atrac-fix

Don't just say 0 for remainFrame in sceAtrac
Merge pull request #1685 from unknownbrackets/rtc-fix

Use a base time throughout rtc and kernel time
Fixed bicubic scaling, added SSE 4.1 version
Merge pull request #1687 from PeterTh/master

Bicubic scaling fixes & speedup
Improve font matching in sceFontFindOptimumFont().
Fixed bicubic scaling, added SSE 4.1 version
Pre-compute all weights and sums for bicubic scaling
Improve remainFrame in sceAtrac
Merge branch 'master' of https://github.com/hrydgard/ppsspp

Conflicts:
	GPU/GLES/TextureScaler.cpp
Merge pull request #1688 from unknownbrackets/font-fix

Improve font matching in sceFontFindOptimumFont()
Merge pull request #1689 from PeterTh/master

Bicubic scaling Optimization
Merge pull request #1690 from oioitff/atrac-fix

Improve remainFrame in sceAtrac
Add the ffmpeg submodule properly (using git submodule add, not just modifying .gitmodules)
Buildfix for everything.

Oops.
Buildfix for Linux.
Correct error handling in sceFontGet*Info().

And tone down the logging a bit.
Simplify the font code a tiny bit.