all damage messages now show their damage
added temper math to fight.c and made openers skillcraftable
opener math now in fight.c
made a change to strfree so it can be used on nulls without crashing, just does nothing. added skillcraft delete
removed the "not in yet" on skillcraft dleete
fixed damage_skill affects
added buy to mptriggers
added "buy" to the array in build.c for mptriggers
added objvnum() to prog ifchecks