Add leftEdge() and rightEdge() to target.
Add draw method to Target.
Change stroke before other draw methods.
Change stroke back to black.
Add flag to Target.
Add Target.within() method.
Make public methods in Ball explicitly public.
Add leftEdge() and rightEdge() to Ball.
Add Ball.hit() method.
Fix Ball.leftEdge() and Ball.rightEdge().
Change return type from void to int.
Add target to main file and test for hit.
Merge branch 'master' into g_target

Conflicts:
	cannonball.pde
Merge branch 'master' into g_target
Make Target.within() explicitly public.
Add getWidth() and getLength() to Cannon.
Added random position for Target.
Merge branch 'master' into g_target

Conflicts:
	cannonball.pde
Fix brace.
Add "hit" and "miss" statuses.
Reformat spacing issues for style.