Include the Cocoa header for the precompiled header.
Make a command that is more Cocoa-friendly.
have parts call the new functions.
Make the indent counter be a class ivar, just in case there's more than one object being used by a program.
Trimmed down redundant code by having one function that makes the unsized render layer.
encapsulate the text renderer in an autorelease pool: the text rendering code has a lot of Objective C code in it, and thusly a lot of autoreleased objects.
const-ify the Cocoa SVG engine struct.
Make a new Cocoa-friendly method and use it.
Merge branch 'master' of https://MaddTheSane@github.com/MaddTheSane/SVGImageRep.git into XCode4