Update README.md
Bugfixes, Tweaks
#REMOVE: Removed Font.GlyphBgColor and Font.GlyphColor properties. Use ColorTint rendering and Material properties instead.
#CHANGE: The Log.Write methods are no longer able to throw Exceptions due to formatting or output errors.
#CHANGE: ExtMethodsiEnumerable.ToString is now able to handle "null" references within the enumerable object.
#FIX: Fixed a crashbug on editor shutdown.
#FIX: Fixed TextRenderer block alignment "Center" when used in combination with MaxWidth.
Font Tweaks
#CHANGE: Improved text rendering performance (EmitVertices)
#CHANGE: Removed variable glyph coloring from Font class and steamlined bitmap generation.
#CHANGE: Font Bitmaps are internally no longer RGBA textures, but Alpha textures instead.
#CHANGE: No longer using DrawTechnique.Invert as error technique. Now using DrawTechnique.Solid instead.
#ADD: Added some static by-ref methods to ColorRgba for arithmetic operations.
Font Tweaks
#CHANGE: Fonts internally use Rgba textures again. Changing it to Alpha before wasn't a good idea.
Text Rendering, Bugfixes, Tweaks
#ADD: Added some Duality Logo images as Pixmaps, Textures and Materials.
#ADD: Added SharpMask DrawTechnique and Shaders.
#ADD: Added new SharpBitmap rendering method for Fonts to allow high quality Font rendering with relatively small bitmaps.
#REMOVE: Removed all "ContentPath_Xy" constants from Resource classes, since they're redundant and do nothing but clutter the API.
#CHANGE: Renamed some default content / API improvements.
#CHANGE: Removed Filtering and GlyphRenderHint properties from Font class and replaced them with a new GlyphRenderMode enum property.
#FIX: Fixed Camera zoom when simultaneously dragging the Scene in the CamView.
Using a more suitable git ignore
small change to gitignore
Merge branch 'master' of https://github.com/AdamsLair/duality

Conflicts:
	Duality/Log/Log.cs