Removed unnecessary factory creation
Refactored thrift server creation
variables renamed
Refactoring (and removed cucumber feature, because it didn't work well with this project)
Refactoring: transfer bet should also take care of notifying everyone
Remove unnecessary spectator dir
include the ranking in a 'ranking' module
Removed unnecessary files
Refactored player and spectator, to use an entity gateway for thrift objects, and inherit from a common observer class
Some refactoring and betting step is started
Betting implementation is on the way