XflTexture stores a set of filters to render with
SwfTexture - adds XflTexture.filters to display object before rendering.  Renders to target size directly from vector renderer (Issue #32), unless dObj contains filters.  If dObj contains filters, uses full visual bounds to avoid cropping of filter pixels, and scales to target size from bitmapdata of scale 1 vector render.
XflKeyframe parses filters and stores them in a static lookup table indexed by KeyframeMold.  Note: parsing AdjustColorFilter introduces an external dependency on fl.motion.AdjustColor
XflLibrary propagates filters from MovieMold KeyframeMolds down to leaf XflTexture objects
adjust formatting to match existing coding style
conform to coding standards, removing this. and using _s_ prefix for static members
conform to coding standards, removing this. and using _s_ prefix for static members
Merge pull request #14 from kpatelPro/bake-in-filters

Bake in filters