QUICKSAVE

Will come back, this is a fragment of my intentions for this update

!!!!!!*FIXED THAT FUCKING DOOR
*fixed the colossal area failure I had generated in the new abaondoned
mining station, by:
+added new areas to support the new mining station and terralabs, and:
*While I was at it, changed terralabs areas to  the new ones.
+added a frightening deterrent to the terralabs exterior.
>>Note: this will have conlficts with spess carp. Either the carp will
destroy this or vice versa, but the outer deterrent to space divers no
longer need rely on a carp migration.
+added another carp to terralabs
+added more disposal to the derelict mining station