Chainsaw (v2012-11-27) now has a user-editable 'Rank' game attribute, which is initially blank,
but user can click on cells to edit any value (using latest DG).

Chainsaw now displays "Score:  ?", and creates game attributes "Score" which is initially blank.
When the user creates a formula for "Score" in DG, it appears in the Score column, and the next time that they play a game, the end of game report in Chainsaw shows the numeric or text score value instead of "?".
Changed ShipOdyssey Games to only have one treasure location.
Merge git://github.com/serg-srri-umass/TP-data-games

Conflicts:
	Flash/ChainSaw/bin-release/ChainSaw.swf
Merge pull request #18 from rmmccann/master

Merged in changes to cdmiller's changes to Chainsaw, rmmccann's changes to ShipOdyssey and RockRoll.
Sawdust (sawdustParticles) resting place moved up so they are visible in game window (for DG).
Results overlay (mResultsOverlay) moved down and to right so player can click directly
 on the Start or Level button without clicking to clear the Results Overlay first.
 It is still possible to click to clear the Results Overlay, but Start and Level
 buttons also clear it to save a mouse click.
New Chainsaw v.2012-12-18
build ShipOdyssey v2012.11.30 for DG. (from Ryan), where Games are now only one treasure each.
Fill in missing some entries in ShipOdyssey log.
revise Chainsaw change log header for clarity.
New Chainsaw v.2013.02.25, marks Game attribute 'Score' as editable, for use with DG 1.0 build 0167 or newer.  This change allows both Score and Rank to be edited by the user, either by editing cell values or defining an attribute formula.  Necessary because build 0167 prevents non-'editable' game attributes from having a formula.  Note that this version of Chainsaw should not be used with older versions of DG, because before 0167 the 'editable' attribute was used for editing cell values only.