Added the init-graphics command to clips

This command is a wrapper over initGraphics found in engines/util.h in scummvm
Added NativeOverloadMethods.clp

This file contains overloaded versions of native methods
updated init/Library to reference NativeOverloadedMethods.clp
Fixed Library.clp's loading of NativeOverloadMethods.clp
Modified detection.cpp to identify release and debug versions

If Run.clp is found then we are using the debug version of the engine
If Run.blob is found then we are using the release version of the engine
Added an entry point into a test application
Added the Entry to the test-start application's logic
Added the TestLogic to see if the AdventureEngine is working with scummvm
Added Run.clp
Added a BatchStar command to the run command
Moved the EnvBatchStar to the constructor
Added scummvm to .gitignore
Modified detection.cpp to just create an AdventureEngine debug instance
Fixed a compiler error in detection.cpp (forgot AdventureEngine::)