threading and trying to fix things
fixing a pile of massive bugs.

made the orange and black mobs work. split the different sections of
the graphics processing system. redesigned the threads, added emergency
key. ian, you fix the problem with the platform.
moved the hitboxes to another thread
fixed all the problems

added a platform at the top. fixed bugs regarding the Blue monster.
this game is now finished to an appropiate level of working-ness. now-
just add the bells and whistles, ian.
Update MainThread.java
beyotches! i even added difficulty!
implemented difficulty
Added authors list
got rid of a useless period

minor change
Fixed all noticeable platform bugs.

Platforms are now virtually impenetrable (can't enter from top, bottom, or sides). BitMan cannot walk through either side of the screen, and JOptionPane for difficulty has been fixed.
I found another issue. Whenever BitMan loses, he's supposed to go back to the top of the screen, right? He's not. He's staying next to the monster and losing all three lives practically at the same time.
Additionally, I agree with Kevin. Graphics are imperative for games, and the graphics for this game are mediocre at best. I suggest finding somebody who is good at art (with Photoshop or MS Paint, preferably PS), and ask them to draw some images that we could use. Not just for the background, but also for the characters. It would bring more life to the game, and also help with the coalescence of all the variables for BitMan (with images, you only need one x and y coordinate, not a million as we do now).
Made a character selection screen
Made first character

I made the first character class - FreezeBitMan. It's basically the same a BitMan except this one is blue.
I have yet to implement his action. I plan to have it so when the user presses the space bar the monsters
freeze for 1-2 seconds.
updated TODO list

I took off "prevent bitman from going off the screen" out of the TODO list.
updated TODO list

I took off "prevent bitman from going off the screen" out of the TODO list.
Create README.md
Rename Freeze to Freeze.java
Rename CharacterSelection to CharacterSelection.java
deleted unhelpful files.

we're doing it a different way.
added configRead, freezeversion work, changed jdialog to be prettier

removed the code that prevents going up thru a platform
Changed FileReader to BufferedReader

BufferedReader is more efficient.