started adding "render primitives on heap" toggle option
minor
rudimentary heap primitives working
added stub
added a mode to render all objects on the heap
fixed py3 bug
add some padding
teeny
fixed gnarly bug
updated copyright notice and other docs
shout-out for toronto
superficial prep for drawing environment parent pointers
more plumbing
more setup work
implemented first version of environment parent pointer rendering
added a warning about memory leaks
bah
yes!
Update v3/docs/user-FAQ.md
implement mouseover arrows when using text references