added basic animation to character's walk in iso
Merge branch 'master' of github.com:anura-engine/anura
added feet_position to voxel_model and made the model accessible from voxel_object
made TileSize in tile_map.cpp work properly
Fixed a couple build error when not building with shaders.
Force the windows build to create a stderr.txt file.
Made the engine buildable if USE_GLES2 isn't defined.
changed USE_GLES2 to USE_SHADERS.