game logic and ai, very buggggy
ai almost complete
respond to a double fork
extracted game presenter
starting point for mroe flexble ai
deleted old file
plays the right moves
dont create a deeply nested hash
deleted old code
wat
housekeeping
started with minimax
minimax working
changed algorith to negamax
trying draw stuff
a lot of stuff
keep track of players in an array
reflect players array in the ai class
changed file structure to reflect dependencies
extracted empty cell value to a constant