Added some debugging messsages (when in Release or Final Build) in order to help further detect name mangling of maps.
Replaced some instances of strcpy/strcat and so on with their Q_ variants
Updated project files for FinalBuild configuration.
Merge branch 'master' of https://github.com/Razish/OpenJK
Fixed an issue with openjk_sp.cfg not being skipped properly in safe mode
Fixed mind-controlled entities firing bullets at infinite speed, and removed weapon changing as well
Fixed camera for Mind Control/Mind Trick Level 4 (in JK2 mode).
Fixed the viewmodel (first person gun model) for JK2 mode.
Fixed single player still requiring SHIFT to get into console in final build
More descriptive configstring error message
Merged ioq3 fix for an issue where map restart will sometimes send empty commands
Merge branch 'master' of https://github.com/Razish/OpenJK
Fixed camera entities (misc_camera) crashing when used in JKA SP.
Revert eez's strncat_s.  This function isn't even portable for mingw even so. Its fine.
Cast to const char pointer here
Merge branch 'master' of https://github.com/Razish/OpenJK
Disable deprecated function warnings in SP.
Fixed the firing rate for Mind Trick Level 4, this time for JKA as well as JK2.
Merge fx_flashRadius to SP (JKA)
Fixed many, many problems with the command parser in SP (such as cmdlist being completely broken, for starters). Did some slight tinkering with videos in order to try and figure out the video issue, haven't goten very far with it.
Merge branch 'master' of https://github.com/Razish/OpenJK
Remove ioquake3 references from README

Removed ioquake3 references from README per zakk's request.