- General cleanup in preparation for adding areas
- Refactored timer stuff
- Forgot to remove some lines
Merge branch 'master' of github.com:TAMED/seasons into dev
updated forest tiles with goal
forest tiles with branch
colorized hookables
- Game now scales to match display resolution when fullscreen
Merge branch 'master' of github.com:TAMED/seasons into dev
- Fixed climbing up vertical walls
- Bug fix: player now stops glowing after whiffing a hookshot
- Bug fix: mouse input is now scaled correctly when the resolution changes
- Levels backend
- Some random cleanup
Merge pull request #41 from TAMED/staging

Forest Levels
Merge branch 'master' of github.com:TAMED/seasons into dev

Conflicts:
	src/main/MainGame.java
	src/states/LevelState.java
- Added basic level select to intro
- Bug fix: game state transitions now display correctly