Small bugfixes

Fixed a bug with armour going up instead of down! (Okay, that's not
small, that's quite major)

Fixed a bug where pulling a trailer would get nearby players reported
for vehicle teleporting.

Added back respawning vehicles upon teleport detection.

Added decimal points back to report positions, I think this was causing
an issue with the Z coordinate sometimes resulting to 0.0 instead of
it's actual value.

Fixed a bug with handcuffs that allowed players to duplicate them if two
people were to un-cuff a player at the same time.