Initial commit
Basic project
Got a simple 2-el snake
Focussing the canvas on startup
Rendering an apple
Adding apple collision detection
Adding a .ph file s.t. the classpath is correct on first run
Moving state server-side (as opposed to server state-side...)
Prioritising the exit ch
Displaying multiple snakes + apples
And collisions with apples are back!
Ensuring ws path is relative
Making it faster!
Using crossovers for shared clj/cljs params
Adding crossover path for prod
Moving extern
Moving stuff about (Hakan-style)
Re-working the state in the handler
Fixing handler bug
Removing code from board_widget