winemac: Remove a too-early attempt to set the process's Dock icon.
winemac: Reapply display modes when switching back to app after "escaping" with Command-Tab.

The Mac driver captures the displays when the program changes the display
mode.  If the user types Command-Tab to switch away, it resets the displays
to their original modes and releases them.  However, if they switched back,
it didn't restore the mode to what the program had set, so the program often
showed the game window in a corner of the screen with the top behind the Mac
menu bar.
riched20: Continue interpreting data as UTF-8 after the first chunk boundary.
tests: Use the explicit LoadLibraryA function.
qedit/tests: Use the W version of FindResource().
iphlpapi/tests: Use the W form of CreateEvent().
msvcr90/tests: Use the W form of CreateEvent().
windowscodecs/tests: Use the W version of GetObject().
tests: Readying some tests for the compilation with -D__WINESRC__.
tests: Compile the tests by default with -D__WINESRC__.
d3d8: Don't mask out internal wined3d usage flags in surface_init().
d3d9: Don't mask out internal wined3d usage flags in surface_init().
wined3d: Send vertex buffer binding updates through the command stream.
d3dcompiler: Get rid of the BWRITERVS_RASTOUT_OFFSETS typedef.
d3dcompiler: Get rid of the BWRITERSHADER_PARAM_DSTMOD_TYPE typedef.
propsys: Use BOOL type where appropriate.
wldap32: Use BOOL type where appropriate.
winex11.drv: Use BOOL type where appropriate.
taskkill: Use BOOL type where appropriate.
oleaut32/tests: Use BOOL type where appropriate.